31 #ifndef PrimaryGeneratorMessenger_h
32 #define PrimaryGeneratorMessenger_h 1
G4UIcmdWithADoubleAndUnit * fBeamZCmd
G4UIcmdWithAString * fRandCmd
G4UIcmdWithADoubleAndUnit * fThetaCmd
G4UIcmdWithADoubleAndUnit * fSigmaYCmd
G4UIcmdWithADoubleAndUnit * fSigmaXCmd
G4UIcmdWithADoubleAndUnit * fBeamYCmd
G4UIcmdWithADoubleAndUnit * fSigmaECmd
G4UIcmdWithADoubleAndUnit * fSigmaZCmd
G4UIcmdWithADoubleAndUnit * fBeamXCmd
G4UIcmdWithADoubleAndUnit * fBeamECmd
The primary generator action class with particle gun.
PrimaryGeneratorMessenger(PrimaryGeneratorAction *)
PrimaryGeneratorAction * fGen
void SetNewValue(G4UIcommand *, G4String)
PrimaryGeneratorMessenger & operator=(const PrimaryGeneratorMessenger &right)
G4UIcmdWithADoubleAndUnit * fMaxThetaCmd
~PrimaryGeneratorMessenger()