31 #include "PrimaryGeneratorMessenger.hh"
33 #include "PrimaryGeneratorAction.hh"
PrimaryGeneratorAction * Action
void SetGuidance(const char *aGuidance)
void SetParameterName(const char *theName, G4bool omittable, G4bool currentAsDefault=false)
void SetRange(const char *rs)
void SetRndmBeam(G4double val)
static G4double GetNewDoubleValue(const char *paramString)
G4UIcmdWithADoubleAndUnit * RndmCmd
void SetUnitCategory(const char *unitCategory)
The primary generator action class with particle gun.
PrimaryGeneratorMessenger(PrimaryGeneratorAction *)
void SetDefaultKinematic()
void SetNewValue(G4UIcommand *, G4String)
G4UIcmdWithoutParameter * DefaultCmd
void AvailableForStates(G4ApplicationState s1)
~PrimaryGeneratorMessenger()