PrimaryGeneratorAction * fKin
std::vector< G4double > MyVector
void FillPerStep(G4double, G4int, G4int)
G4double fSumNeutrTrLength
MyVector fSumE2RadialCumul
G4double fSum2NeutrTrLength
MyVector fSumE2LongitCumul
void FillPerTrack(G4double, G4double)
G4double fSumChargTrLength
DetectorConstruction * fDet
G4double fSum2ChargTrLength
virtual void Merge(const G4Run *)
The primary generator action class with particle gun.
void InitializePerEvent()
MyVector fSumERadialCumul
void SetVerbose(G4int val)
Simple detector construction with a box volume placed in a world.
MyVector fSumELongitCumul