const G4String & GetParticleName() const
virtual void GeneratePrimaryVertex(G4Event *evt)
G4int GetPDGEncoding() const
void SetParticleEnergy(G4double aKineticEnergy)
G4ParticleDefinition * GetParticleDefinition() const
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)