다음에 대한 모든 멤버의 목록입니다 : G4empCrossSection (모든 상속된 멤버들도 포함합니다.)
CrossSection(G4int Z, G4AtomicShellEnumerator shell, G4double incidentEnergy, G4double mass, const G4Material *mat) | G4empCrossSection | virtual |
flag | G4empCrossSection | private |
G4empCrossSection(const G4String &nam="") | G4empCrossSection | |
G4empCrossSection(const G4empCrossSection &) | G4empCrossSection | private |
G4VhShellCrossSection(const G4String &xname="") | G4VhShellCrossSection | |
GetCrossSection(G4int Z, G4double incidentEnergy, G4double mass, G4double deltaEnergy, const G4Material *mat) | G4empCrossSection | virtual |
GetName() const | G4VhShellCrossSection | inline |
operator=(const G4empCrossSection &right) | G4empCrossSection | private |
orlicShellLi | G4empCrossSection | private |
paulShellK | G4empCrossSection | private |
Probabilities(G4int Z, G4double incidentEnergy, G4double mass, G4double deltaEnergy, const G4Material *mat) | G4empCrossSection | virtual |
SelectRandomShell(G4int Z, G4double incidentEnergy, G4double mass, G4double deltaEnergy, const G4Material *mat) | G4VhShellCrossSection | |
SetTotalCS(G4double) | G4empCrossSection | virtual |
totalCS | G4empCrossSection | private |
~G4empCrossSection() | G4empCrossSection | virtual |
~G4VhShellCrossSection() | G4VhShellCrossSection | virtual |