다음에 대한 모든 멤버의 목록입니다 : G4VAnnihilationCollision (모든 상속된 멤버들도 포함합니다.)
BrWigInt0(const double x, const double gamma, const double m0) const | G4VAnnihilationCollision | inlineprivate |
BrWigInt1(const G4double x, const G4double gamma, const G4double m0) const | G4VAnnihilationCollision | inlineprivate |
BrWigInv(const double x, const double gamma, const double m0) const | G4VAnnihilationCollision | inlineprivate |
CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4VCollision | virtual |
establish_G4MT_TLS_G4VCollision() | G4VCollision | |
FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4VAnnihilationCollision | virtual |
G4VAnnihilationCollision() | G4VAnnihilationCollision | |
G4VCollision() | G4VCollision | |
G4VCollision(void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7) | G4VCollision | |
GetAngularDistribution() const | G4VAnnihilationCollision | inlinevirtual |
GetComponents() const | G4VCollision | inlineprotectedvirtual |
GetCrossSectionSource() const =0 | G4VCollision | protectedpure virtual |
GetListOfColliders(G4int whichOne) const =0 | G4VCollision | protectedpure virtual |
GetName() const =0 | G4VCollision | pure virtual |
GetNumberOfPartons(const G4ParticleDefinition *aP) const | G4VCollision | inlineprotected |
GetOutgoingParticle(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0 | G4VAnnihilationCollision | protectedpure virtual |
IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0 | G4VCollision | pure virtual |
operator!=(const G4VAnnihilationCollision &right) const | G4VAnnihilationCollision | |
G4VCollision::operator!=(const G4VCollision &right) const | G4VCollision | |
operator==(const G4VAnnihilationCollision &right) const | G4VAnnihilationCollision | |
G4VCollision::operator==(const G4VCollision &right) const | G4VCollision | |
Print() const | G4VCollision | virtual |
Print(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4VCollision | virtual |
SampleResonanceMass(const double poleMass, const double width, const double minMass, const double maxMass) const | G4VAnnihilationCollision | private |
theAngularDistribution | G4VAnnihilationCollision | private |
~G4VAnnihilationCollision() | G4VAnnihilationCollision | virtual |
~G4VCollision() | G4VCollision | virtual |