#include <G4UserEventAction.hh>
Public 멤버 함수 | |
G4UserEventAction () | |
virtual | ~G4UserEventAction () |
virtual void | SetEventManager (G4EventManager *value) |
virtual void | BeginOfEventAction (const G4Event *anEvent) |
virtual void | EndOfEventAction (const G4Event *anEvent) |
Protected 속성 | |
G4EventManager * | fpEventManager |
G4UserEventAction.hh 파일의 51 번째 라인에서 정의되었습니다.
G4UserEventAction::G4UserEventAction | ( | ) |
G4UserEventAction.cc 파일의 36 번째 라인에서 정의되었습니다.
다음을 참조함 : FatalException, G4Exception(), G4ParticleTable::GetParticleTable().
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virtual |
G4UserEventAction.cc 파일의 52 번째 라인에서 정의되었습니다.
B4aEventAction, CexmcEventAction, G4MultiEventAction, G4BlineEventAction, XrayFluoEventAction, RMC01AdjointEventAction, UltraEventAction, DMXEventAction, EventAction, EventAction, EventAction, GammaRayTelEventAction, EventAction, EventAction, Par02EventAction, RMC01EventAction, DicomEventAction, EventAction, EventAction, IORTEventAction, CML2EventAction, B5EventAction, RE02EventAction, PurgMagEventAction, MCTruthEventAction, EventAction, RE04EventAction, EventAction, EventAction, EventAction, EventAction, F03EventAction, EventAction, EventAction, F01EventAction, F02EventAction, WLSEventAction, ExP01EventAction, FCALTBEventAction, EventAction, B4cEventAction, EventAction, EventAction, EventAction, EventAction, EventAction, B3aEventAction, B4aEventAction, B4dEventAction, EventAction, EventAction, EventAction, EventAction, LXeEventAction, ExN02EventAction, EventAction, EventAction, F04EventAction, EventAction, EventAction, EventAction, EventAction, EventAction, G4HumanPhantomEventAction, B4bEventAction, EventAction, EventAction, EventAction, EventAction, EventAction, EventAction, EventAction, QEventAction, B1EventAction, B1EventAction, RE01EventAction, eRositaEventAction, B2EventAction, B2EventAction, B2EventAction, B1EventAction, HadrontherapyEventAction, ExN04EventAction, RE05EventAction, CB_G4UserEventAction, ExN04EventAction, EventAction, EventAction, EventAction, ExGflashEventAction, H02EventAction, EventAction, EventAction에서 재구현되었습니다.
G4UserEventAction.cc 파일의 55 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : CB_G4UserEventAction::BeginOfEventAction(), G4EventManager::DoProcessing(), export_G4UserEventAction().
B4aEventAction, CexmcEventAction, G4MultiEventAction, G4BlineEventAction, XrayFluoEventAction, RMC01AdjointEventAction, UltraEventAction, DMXEventAction, Par02EventAction, EventAction, EventAction, EventAction, GammaRayTelEventAction, EventAction, EventAction, RMC01EventAction, DicomEventAction, EventAction, EventAction, IORTEventAction, CML2EventAction, B5EventAction, EventAction, RE02EventAction, PurgMagEventAction, MCTruthEventAction, RE04EventAction, EventAction, EventAction, EventAction, EventAction, F03EventAction, EventAction, EventAction, F01EventAction, F02EventAction, WLSEventAction, ExP01EventAction, FCALTBEventAction, EventAction, B4cEventAction, EventAction, EventAction, EventAction, EventAction, CB_G4UserEventAction, EventAction, B3aEventAction, B4aEventAction, B4dEventAction, EventAction, EventAction, EventAction, EventAction, LXeEventAction, ExN02EventAction, EventAction, EventAction, F04EventAction, EventAction, EventAction, EventAction, EventAction, EventAction, CCalEventAction, G4HumanPhantomEventAction, B4bEventAction, EventAction, EventAction, EventAction, EventAction, EventAction, EventAction, EventAction, QEventAction, B1EventAction, B1EventAction, RE01EventAction, eRositaEventAction, B2EventAction, B2EventAction, B2EventAction, B1EventAction, HadrontherapyEventAction, ExN04EventAction, RE05EventAction, ExN04EventAction, EventAction, EventAction, EventAction, ExGflashEventAction, H02EventAction, EventAction, EventAction에서 재구현되었습니다.
G4UserEventAction.cc 파일의 58 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4EventManager::DoProcessing(), CB_G4UserEventAction::EndOfEventAction(), export_G4UserEventAction().
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inlinevirtual |
G4MultiEventAction에서 재구현되었습니다.
G4UserEventAction.hh 파일의 56 번째 라인에서 정의되었습니다.
다음을 참조함 : fpEventManager.
다음에 의해서 참조됨 : G4EventManager::SetUserAction().
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protected |
G4UserEventAction.hh 파일의 63 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : RE01EventAction::EndOfEventAction(), F04EventAction::GetEventNo(), WLSEventAction::GetEventNo(), SetEventManager().