Geant4  v4-10.4-release
 모두 클래스 네임스페이스들 파일들 함수 변수 타입정의 열거형 타입 열거형 멤버 Friends 매크로 그룹들 페이지들
G4RDCrossSectionHandler 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : G4RDCrossSectionHandler (모든 상속된 멤버들도 포함합니다.)

ActiveElements()G4RDVCrossSectionHandlerprotected
BuildCrossSectionsForMaterials(const G4DataVector &energyVector, const G4DataVector *energyCuts=0)G4RDCrossSectionHandlerprotectedvirtual
BuildMeanFreePathForMaterials(const G4DataVector *energyCuts=0)G4RDVCrossSectionHandler
Clear()G4RDVCrossSectionHandler
CreateInterpolation()G4RDVCrossSectionHandlerprotectedvirtual
FindValue(G4int Z, G4double e) const G4RDVCrossSectionHandler
FindValue(G4int Z, G4double e, G4int shellIndex) const G4RDVCrossSectionHandler
G4RDCrossSectionHandler()G4RDCrossSectionHandler
G4RDCrossSectionHandler(const G4RDCrossSectionHandler &)G4RDCrossSectionHandlerprivate
G4RDVCrossSectionHandler()G4RDVCrossSectionHandler
G4RDVCrossSectionHandler(G4RDVDataSetAlgorithm *interpolation, G4double minE=250 *CLHEP::eV, G4double maxE=100 *CLHEP::GeV, G4int nBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=1, G4int maxZ=99)G4RDVCrossSectionHandler
GetInterpolation() const G4RDVCrossSectionHandlerinlineprotected
Initialise(G4RDVDataSetAlgorithm *interpolation=0, G4double minE=250 *CLHEP::eV, G4double maxE=100 *CLHEP::GeV, G4int numberOfBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=1, G4int maxZ=99)G4RDVCrossSectionHandler
LoadData(const G4String &dataFile)G4RDVCrossSectionHandler
LoadShellData(const G4String &dataFile)G4RDVCrossSectionHandler
NumberOfComponents(G4int Z) const G4RDVCrossSectionHandlerprotected
operator=(const G4RDCrossSectionHandler &right)G4RDCrossSectionHandlerprivate
PrintData() const G4RDVCrossSectionHandler
SelectRandomAtom(const G4MaterialCutsCouple *couple, G4double e) const G4RDVCrossSectionHandler
SelectRandomElement(const G4MaterialCutsCouple *material, G4double e) const G4RDVCrossSectionHandler
SelectRandomShell(G4int Z, G4double e) const G4RDVCrossSectionHandler
ValueForMaterial(const G4Material *material, G4double e) const G4RDVCrossSectionHandler
~G4RDCrossSectionHandler()G4RDCrossSectionHandler
~G4RDVCrossSectionHandler()G4RDVCrossSectionHandlervirtual