Geant4  v4-10.4-release
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Public 멤버 함수 | Protected 멤버 함수 | Private 멤버 함수 | Private 속성 | 모든 멤버 목록
B3DetectorConstruction 클래스 참조

#include <B3DetectorConstruction.hh>

B3DetectorConstruction에 대한 상속 다이어그램 :
G4VUserDetectorConstruction G4VUserDetectorConstruction

Public 멤버 함수

 B3DetectorConstruction ()
 
virtual ~B3DetectorConstruction ()
 
virtual G4VPhysicalVolumeConstruct ()
 
virtual void ConstructSDandField ()
 
 B3DetectorConstruction ()
 
virtual ~B3DetectorConstruction ()
 
virtual G4VPhysicalVolumeConstruct ()
 
virtual void ConstructSDandField ()
 
virtual void CloneSD ()
 
virtual void CloneF ()
 
void RegisterParallelWorld (G4VUserParallelWorld *)
 
G4int ConstructParallelGeometries ()
 
void ConstructParallelSD ()
 
G4int GetNumberOfParallelWorld () const
 
G4VUserParallelWorldGetParallelWorld (G4int i) const
 

Protected 멤버 함수

void SetSensitiveDetector (const G4String &logVolName, G4VSensitiveDetector *aSD, G4bool multi=false)
 
void SetSensitiveDetector (G4LogicalVolume *logVol, G4VSensitiveDetector *aSD)
 

Private 멤버 함수

void DefineMaterials ()
 
void DefineMaterials ()
 

Private 속성

G4bool fCheckOverlaps
 

상세한 설명

Detector construction class to define materials and geometry.

Crystals are positioned in Ring, with an appropriate rotation matrix. Several copies of Ring are placed in the full detector.

B3a/include/B3DetectorConstruction.hh 파일의 45 번째 라인에서 정의되었습니다.

생성자 & 소멸자 문서화

B3DetectorConstruction::B3DetectorConstruction ( )

B3a/src/B3DetectorConstruction.cc 파일의 51 번째 라인에서 정의되었습니다.

다음을 참조함 : DefineMaterials().

B3DetectorConstruction::~B3DetectorConstruction ( )
virtual

B3a/src/B3DetectorConstruction.cc 파일의 60 번째 라인에서 정의되었습니다.

B3DetectorConstruction::B3DetectorConstruction ( )
virtual B3DetectorConstruction::~B3DetectorConstruction ( )
virtual

멤버 함수 문서화

void G4VUserDetectorConstruction::CloneF ( )
virtualinherited
void G4VUserDetectorConstruction::CloneSD ( )
virtualinherited
virtual G4VPhysicalVolume* B3DetectorConstruction::Construct ( )
virtual
G4VPhysicalVolume * B3DetectorConstruction::Construct ( void  )
virtual
G4int G4VUserDetectorConstruction::ConstructParallelGeometries ( )
inherited

G4VUserDetectorConstruction.cc 파일의 65 번째 라인에서 정의되었습니다.

다음을 참조함 : G4VUserDetectorConstruction::parallelWorld.

다음에 의해서 참조됨 : G4RunManager::InitializeGeometry().

void G4VUserDetectorConstruction::ConstructParallelSD ( )
inherited

G4VUserDetectorConstruction.cc 파일의 77 번째 라인에서 정의되었습니다.

다음을 참조함 : G4VUserDetectorConstruction::parallelWorld.

다음에 의해서 참조됨 : G4WorkerRunManager::InitializeGeometry(), G4RunManager::InitializeGeometry().

void B3DetectorConstruction::ConstructSDandField ( )
virtual
virtual void B3DetectorConstruction::ConstructSDandField ( )
virtual

G4VUserDetectorConstruction(으)로부터 재구현되었습니다.

void B3DetectorConstruction::DefineMaterials ( )
private
void B3DetectorConstruction::DefineMaterials ( )
private

B3a/src/B3DetectorConstruction.cc 파일의 65 번째 라인에서 정의되었습니다.

다음을 참조함 : G4Material::AddElement(), cm3, G4NistManager::FindOrBuildElement(), g, G4NistManager::Instance().

다음에 의해서 참조됨 : B3DetectorConstruction().

G4int G4VUserDetectorConstruction::GetNumberOfParallelWorld ( ) const
inherited

G4VUserDetectorConstruction.cc 파일의 84 번째 라인에서 정의되었습니다.

다음을 참조함 : G4VUserDetectorConstruction::parallelWorld.

다음에 의해서 참조됨 : G4VUserDetectorConstruction::GetParallelWorld().

G4VUserParallelWorld * G4VUserDetectorConstruction::GetParallelWorld ( G4int  i) const
inherited
void G4VUserDetectorConstruction::RegisterParallelWorld ( G4VUserParallelWorld aPW)
inherited
void G4VUserDetectorConstruction::SetSensitiveDetector ( const G4String logVolName,
G4VSensitiveDetector aSD,
G4bool  multi = false 
)
protectedinherited

G4VUserDetectorConstruction.cc 파일의 206 번째 라인에서 정의되었습니다.

다음을 참조함 : FatalErrorInArgument, G4Exception(), G4LogicalVolumeStore::GetInstance(), G4VSensitiveDetector::GetName(), pos.

다음에 의해서 참조됨 : H02DetectorConstruction::Construct(), XDetectorConstruction::ConstructSDandField(), ExTGDetectorConstructionWithSD::ConstructSDandField(), RE01DetectorConstruction::ConstructSDandField(), RE05DetectorConstruction::ConstructSDandField(), ConstructSDandField(), G4HumanPhantomConstruction::ConstructSDandField(), B2aDetectorConstruction::ConstructSDandField(), B2bDetectorConstruction::ConstructSDandField(), ElectronBenchmarkDetector::ConstructSDandField(), LXeDetectorConstruction::ConstructSDandField(), FCALTestbeamSetup::ConstructSDandField(), B4cDetectorConstruction::ConstructSDandField(), B4dDetectorConstruction::ConstructSDandField(), B01DetectorConstruction::ConstructSDandField(), UltraDetectorConstruction::ConstructSDandField(), DMXDetectorConstruction::ConstructSDandField(), WLSDetectorConstruction::ConstructSDandField(), XrayFluoPlaneDetectorConstruction::ConstructSDandField(), F03DetectorConstruction::ConstructSDandField(), XrayFluoMercuryDetectorConstruction::ConstructSDandField(), F02DetectorConstruction::ConstructSDandField(), F01DetectorConstruction::ConstructSDandField(), XrayFluoDetectorConstruction::ConstructSDandField(), GammaRayTelDetectorConstruction::ConstructSDandField(), TSDetectorConstruction::ConstructSDandField(), DicomDetectorConstruction::ConstructSDandField(), MyDetectorConstruction::SetSDtoScoreVoxel(), GB03DetectorConstruction::SetupDetectors(), RE06DetectorConstruction::SetupDetectors().

void G4VUserDetectorConstruction::SetSensitiveDetector ( G4LogicalVolume logVol,
G4VSensitiveDetector aSD 
)
protectedinherited

멤버 데이타 문서화

G4bool B3DetectorConstruction::fCheckOverlaps
private

B3a/include/B3DetectorConstruction.hh 파일의 58 번째 라인에서 정의되었습니다.

다음에 의해서 참조됨 : Construct().


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