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RE03PrimaryGeneratorAction.cc
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28 //
29 // $Id: RE03PrimaryGeneratorAction.cc 68026 2013-03-13 13:45:22Z gcosmo $
30 //
31 
33 
34 #include "G4Event.hh"
35 #include "G4ParticleGun.hh"
36 #include "G4ParticleTable.hh"
37 #include "G4ParticleDefinition.hh"
38 #include "G4SystemOfUnits.hh"
39 
40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
43  fParticleGun(0)
44 {
45  G4int n_particle = 1;
46  fParticleGun = new G4ParticleGun(n_particle);
47 
48  // default particle kinematic
50  G4String particleName;
51  G4ParticleDefinition* particle
52  = particleTable->FindParticle(particleName="e-");
57 }
58 
59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
61 {
62  delete fParticleGun;
63 }
64 
65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
67 {
69 }
70 
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
CLHEP::Hep3Vector G4ThreeVector
Definition of the RE03PrimaryGeneratorAction class.
static G4ParticleTable * GetParticleTable()
void SetParticlePosition(G4ThreeVector aPosition)
static constexpr double m
Definition: G4SIunits.hh:129
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)
virtual void GeneratePrimaries(G4Event *)
int G4int
Definition: G4Types.hh:78
virtual void GeneratePrimaryVertex(G4Event *evt)
void SetParticleEnergy(G4double aKineticEnergy)
static constexpr double GeV
Definition: G4SIunits.hh:217
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)