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GB04PrimaryGeneratorAction.cc
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26 // $Id$
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30 
32 #include "G4SystemOfUnits.hh"
33 
34 #include "G4Event.hh"
35 #include "G4ParticleGun.hh"
36 #include "G4ParticleTable.hh"
37 #include "G4ParticleDefinition.hh"
38 #include "Randomize.hh"
39 
40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
41 
44  fParticleGun(0)
45 {
46  G4int n_particle = 1;
47  fParticleGun = new G4ParticleGun(n_particle);
48 
49  // default particle kinematic
51  G4String particleName;
52  G4ParticleDefinition* particle = particleTable->FindParticle(particleName="e-");
57 }
58 
60 {
61  delete fParticleGun;
62 }
63 
64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
65 
67 {
69 }
70 
71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
72 
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
CLHEP::Hep3Vector G4ThreeVector
static G4ParticleTable * GetParticleTable()
static constexpr double MeV
Definition: G4SIunits.hh:214
virtual void GeneratePrimaries(G4Event *)
void SetParticlePosition(G4ThreeVector aPosition)
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)
Definition of the GB04PrimaryGeneratorAction class.
int G4int
Definition: G4Types.hh:78
virtual void GeneratePrimaryVertex(G4Event *evt)
static constexpr double cm
Definition: G4SIunits.hh:119
void SetParticleEnergy(G4double aKineticEnergy)
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)