30 #ifndef G4VParticipants_h
31 #define G4VParticipants_h 1
G4V3DNucleus * theProjectileNucleus
virtual void SetProjectileNucleus(G4V3DNucleus *aNucleus)
virtual void Init(G4int theZ, G4int theA)
const G4VParticipants & operator=(const G4VParticipants &right)
virtual void SetNucleus(G4V3DNucleus *aNucleus)
virtual G4V3DNucleus * GetWoundedNucleus() const
virtual void InitProjectileNucleus(G4int theZ, G4int theA)
virtual G4V3DNucleus * GetProjectileNucleus() const
int operator!=(const G4VParticipants &right) const
int operator==(const G4VParticipants &right) const
virtual ~G4VParticipants()
G4V3DNucleus * theNucleus