45 theProjectileNucleus(NULL)
virtual void SortNucleonsDecZ()=0
G4V3DNucleus * theProjectileNucleus
virtual void SetProjectileNucleus(G4V3DNucleus *aNucleus)
virtual void Init(G4int theA, G4int theZ)=0
virtual void Init(G4int theZ, G4int theA)
virtual void SetNucleus(G4V3DNucleus *aNucleus)
virtual void InitProjectileNucleus(G4int theZ, G4int theA)
virtual void SortNucleonsIncZ()=0
virtual ~G4VParticipants()
G4V3DNucleus * theNucleus