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G4VCrossSectionBase.hh
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26 #ifndef G4VCrossSectionBase_h
27 #define G4VCrossSectionBase_h 1
28 
29 #include "globals.hh"
30 
31 const G4int maxpsig = 13;
32 const G4int maxreac = 14;
33 
34 //****************************************************************************************
35 
37  {
38 public:
39  //Constructors
41  virtual ~G4VCrossSectionBase();
42 
43 public:
44  virtual G4double GetTotCrossSection(G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0;
45  virtual G4double GetElCrossSection (G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0;
46  virtual G4double GetInCrossSection (G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0;
47  virtual G4double GetAnnihCrossSection(G4int ProjectileEncoding, G4int TargetEncoding, G4double
48  Energy) = 0;
49  };
50 
51 //****************************************************************************************
52 #endif
53 
54 
55 
virtual G4double GetInCrossSection(G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0
const G4int maxpsig
virtual G4double GetElCrossSection(G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0
double G4double
Definition: G4Types.hh:76
const G4int maxreac
virtual G4double GetTotCrossSection(G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0
int G4int
Definition: G4Types.hh:78
virtual G4double GetAnnihCrossSection(G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0