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G4NeutronBuilder.hh
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25 //
26 //
27 //---------------------------------------------------------------------------
28 //
29 // ClassName: G4NeutronBuilder
30 //
31 // Author: 2002 J.P. Wellisch
32 //
33 // Modified:
34 // 16.11.2005 G.Folger: don't keep processes as data members, but new these
35 // 13.06.2006 G.Folger: (re)move elastic scatterring
36 // 12.04.2017 A.Dotti move to new design with base class
37 //
38 //----------------------------------------------------------------------------
39 //
40 #ifndef G4NeutronBuilder_h
41 #define G4NeutronBuilder_h 1
42 
44 #include "globals.hh"
45 
49 #include "G4VNeutronBuilder.hh"
50 #include <vector>
51 
53 {
54  public:
55  G4NeutronBuilder(G4bool fissionFlag = false);
56  virtual ~G4NeutronBuilder() {}
57 
58  public:
59  virtual void Build() final override;
60  virtual void RegisterMe(G4PhysicsBuilderInterface * aB) final override;
61 
62  private:
66 
68 
71 };
72 
73 // 2002 by J.P. Wellisch
74 
75 #endif
76 
G4HadronFissionProcess * theNeutronFission
G4HadronCaptureProcess * theNeutronCapture
virtual void Build() finaloverride
std::vector< G4VNeutronBuilder * > theModelCollections
G4NeutronBuilder(G4bool fissionFlag=false)
bool G4bool
Definition: G4Types.hh:79
G4NeutronInelasticProcess * theNeutronInelastic
virtual ~G4NeutronBuilder()
virtual void RegisterMe(G4PhysicsBuilderInterface *aB) finaloverride