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G4ExcitedString.cc
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28 
29 // ------------------------------------------------------------
30 // GEANT 4 class implementation file
31 //
32 // ---------------- G4ExcitedString ----------------
33 // by Gunter Folger, June 1998.
34 // class for an excited string used by Parton String Models
35 // ------------------------------------------------------------
36 
37 
38 // G4ExcitedString
39 #include "G4ExcitedString.hh"
40 #include <algorithm>
41 
42 
44  {
45  thePartons.push_back(Color);
46  thePartons.push_back(AntiColor);
47  theTimeOfCreation = 0.; // Uzhi 15.05.08
48  thePosition = Color->GetPosition();
49  theDirection = Direction;
50  theTrack=0;
51  }
52 
54  {
55  thePartons.push_back(Color);
56  thePartons.push_back(Gluon);
57  thePartons.push_back(AntiColor);
58  theTimeOfCreation = 0.; // Uzhi 15.05.08
59  thePosition = Color->GetPosition();
60  theDirection = Direction;
61  theTrack=0;
62  }
63 
65 {
66  theTimeOfCreation = track->GetFormationTime(); // Uzhi 15.05.08
67  thePosition = track->GetPosition();
68  theTrack= track;
69  theDirection=0;
70 }
71 
73 {
74  std::for_each(thePartons.begin(), thePartons.end(), DeleteParton());
75  if ( theTrack ) {
76  delete theTrack;
77  theTrack=0;
78  }
79 }
80 
81 
82 //const G4ExcitedString & G4ExcitedString::operator=(const G4ExcitedString &right)
83 //{}
84 
85 
86 //int G4ExcitedString::operator==(const G4ExcitedString &right) const
87 //{}
88 
89 //int G4ExcitedString::operator!=(const G4ExcitedString &right) const
90 //{}
91 
92 
93 
94 // Additional Declarations
95 
96 
98  {
99  for(unsigned int cParton = 0; cParton < thePartons.size() ; cParton++ )
100  {
101  G4LorentzVector Mom = thePartons[cParton]->Get4Momentum();
102  Mom.boost(Velocity);
103  thePartons[cParton]->Set4Momentum(Mom);
104  }
105  }
106 
107 //---------------------------------------------------------------------------------
108 
110  {
111  G4Parton * start = *(thePartons.begin());
112  G4Parton * end = *(thePartons.end()-1);
113  G4int Encoding = start->GetPDGcode();
114  if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0)))
115  return start;
116  return end;
117  }
118 
119 //---------------------------------------------------------------------------------
120 
122  {
123  return thePartons[1];
124  }
125 
126 //---------------------------------------------------------------------------------
127 
129  {
130  return thePartons[1 + GluonPos];
131  }
132 
133 //---------------------------------------------------------------------------------
134 
136  {
137  G4Parton * start = *(thePartons.begin());
138  G4Parton * end = *(thePartons.end()-1);
139  G4int Encoding = start->GetPDGcode();
140  if (Encoding < -1000 || ((Encoding < 1000) && (Encoding > 0)))
141  return end;
142  return start;
143  }
144 
145 //---------------------------------------------------------------------------------
146 
148  {
149  return (thePartons.size() > 2);
150  }
151 
152 //---------------------------------------------------------------------------------
153 
155  {
156  return theDirection;
157  }
158 
159 //*********************************************************************************
160 
162  {
163  return *thePartons.begin();
164  }
165 
166 //---------------------------------------------------------------------------------
167 
169  {
170  return *(thePartons.end()-1);
171  }
172 
173 //*********************************************************************************
G4Parton * GetRightParton(void) const
void Boost(G4ThreeVector &Velocity)
const G4ThreeVector & GetPosition() const
Definition: G4Parton.hh:132
G4bool IsItKinkyString(void) const
G4double theTimeOfCreation
G4int GetDirection(void) const
bool G4bool
Definition: G4Types.hh:79
G4Parton * GetLeftParton(void) const
G4Parton * GetColorParton(void) const
Color
Definition: test07.cc:36
G4int GetPDGcode() const
Definition: G4Parton.hh:127
G4double GetFormationTime() const
int G4int
Definition: G4Types.hh:78
G4KineticTrack * theTrack
G4Parton * GetGluon(void) const
G4PartonVector thePartons
G4ExcitedString(G4Parton *Color, G4Parton *Gluon, G4Parton *AntiColor, G4int Direction=PROJECTILE)
G4Parton * GetAntiColorParton(void) const
const G4ThreeVector & GetPosition() const
G4ThreeVector thePosition
HepLorentzVector & boost(double, double, double)