56 particleGun( NULL ), fwhmPosX( 0 ), fwhmPosY( 0 ), fwhmDirX( 0 ),
const G4ThreeVector & GetOrigDirection(void) const
G4double GetOrigMomentumAmp(void) const
void PrepareForNewEvent(void)
virtual void GeneratePrimaryVertex(G4Event *evt)
void SetParticleMomentum(G4double aMomentum)
const G4ThreeVector & GetOrigPosition(void) const
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)