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examples
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B03
src
B03PrimaryGeneratorAction.cc
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// $Id: B03PrimaryGeneratorAction.cc 70222 2013-05-27 10:07:27Z ihrivnac $
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//
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#include "
globals.hh
"
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#include "
B03PrimaryGeneratorAction.hh
"
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#include "
G4Event.hh
"
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#include "
G4ParticleGun.hh
"
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#include "
G4Neutron.hh
"
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#include "
G4ThreeVector.hh
"
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#include "
G4SystemOfUnits.hh
"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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B03PrimaryGeneratorAction::B03PrimaryGeneratorAction
()
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:
G4VUserPrimaryGeneratorAction
(), fParticleGun(0)
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{
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G4int
n_particle = 1;
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fParticleGun
=
new
G4ParticleGun
(n_particle);
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fParticleGun
->
SetParticleDefinition
(
G4Neutron::NeutronDefinition
());
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fParticleGun
->
SetParticleEnergy
(10.0*
MeV
);
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fParticleGun
->
SetParticlePosition
(
G4ThreeVector
(0.0, 0.0, -90.0005*
cm
));
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fParticleGun
->
SetParticleMomentumDirection
(
G4ThreeVector
(0.0, 0.0, 1.0));
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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B03PrimaryGeneratorAction::~B03PrimaryGeneratorAction
()
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{
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delete
fParticleGun
;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
B03PrimaryGeneratorAction::GeneratePrimaries
(
G4Event
* anEvent)
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{
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fParticleGun
->
GeneratePrimaryVertex
(anEvent);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4ParticleGun.hh
G4ThreeVector
CLHEP::Hep3Vector G4ThreeVector
Definition:
G4ThreeVector.hh:42
MeV
static constexpr double MeV
Definition:
G4SIunits.hh:214
G4ParticleGun
Definition:
G4ParticleGun.hh:62
B03PrimaryGeneratorAction::fParticleGun
G4ParticleGun * fParticleGun
Definition:
B03PrimaryGeneratorAction.hh:49
B03PrimaryGeneratorAction.hh
Definition of the B03PrimaryGeneratorAction class.
G4VPrimaryGenerator::SetParticlePosition
void SetParticlePosition(G4ThreeVector aPosition)
Definition:
G4VPrimaryGenerator.hh:69
G4Event.hh
G4Event
Definition:
G4Event.hh:52
G4ParticleGun::SetParticleDefinition
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)
Definition:
G4ParticleGun.cc:102
G4VUserPrimaryGeneratorAction
Definition:
G4VUserPrimaryGeneratorAction.hh:48
G4SystemOfUnits.hh
globals.hh
G4ThreeVector.hh
B03PrimaryGeneratorAction::~B03PrimaryGeneratorAction
~B03PrimaryGeneratorAction()
Definition:
B03PrimaryGeneratorAction.cc:58
G4int
int G4int
Definition:
G4Types.hh:78
G4Neutron.hh
B03PrimaryGeneratorAction::B03PrimaryGeneratorAction
B03PrimaryGeneratorAction()
Definition:
B03PrimaryGeneratorAction.cc:45
G4Neutron::NeutronDefinition
static G4Neutron * NeutronDefinition()
Definition:
G4Neutron.cc:99
G4ParticleGun::GeneratePrimaryVertex
virtual void GeneratePrimaryVertex(G4Event *evt)
Definition:
G4ParticleGun.cc:212
cm
static constexpr double cm
Definition:
G4SIunits.hh:119
G4ParticleGun::SetParticleEnergy
void SetParticleEnergy(G4double aKineticEnergy)
Definition:
G4ParticleGun.cc:132
B03PrimaryGeneratorAction::GeneratePrimaries
virtual void GeneratePrimaries(G4Event *anEvent)
Definition:
B03PrimaryGeneratorAction.cc:65
G4ParticleGun::SetParticleMomentumDirection
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)
Definition:
G4ParticleGun.hh:96
다음에 의해 생성됨 :
1.8.5