34 #ifndef PrimaryGeneratorAction_h
35 #define PrimaryGeneratorAction_h 1
G4double GetTimeExposure()
G4ParticleGun * GetParticleGun()
const XML_Char int const XML_Char * value
DetectorConstruction * fDetector
The primary generator action class with particle gun.
void SetRndmBeam(G4double value)
void SetTimeExposure(G4double value)
PrimaryGeneratorMessenger * fGunMessenger
void SetDefaultKinematic()
G4ParticleGun * fParticleGun
void GeneratePrimaries(G4Event *)
~PrimaryGeneratorAction()
Simple detector construction with a box volume placed in a world.