29 #ifndef DetectorConstruction_h
30 #define DetectorConstruction_h 1
G4Material * fAbsorMaterial[kMaxAbsor]
G4VPhysicalVolume * Construct()
G4VPhysicalVolume * fAbsor
G4double GetAbsorMass() const
G4Material * GetAbsorMaterial() const
G4VPhysicalVolume * ConstructVolumes()
G4double GetAbsorRadius() const
G4LogicalVolume * fLogicalAbsor
void SetTrackingCut(G4double)
DetectorMessenger * fDetectorMessenger
G4double GetMass(G4bool forced=false, G4bool propagate=true, G4Material *parMaterial=0)
Simple detector construction with a box volume placed in a world.
void SetMaterial(G4String)