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examples/extended/medical/dna/svalue/src/PrimaryGeneratorAction.cc
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28 
29 #include "PrimaryGeneratorAction.hh"
30 #include "DetectorConstruction.hh"
31 
32 #include "G4Event.hh"
33 #include "G4ParticleGun.hh"
34 #include "G4ParticleTable.hh"
35 #include "G4ParticleDefinition.hh"
36 #include "G4PhysicalConstants.hh"
37 #include "G4SystemOfUnits.hh"
38 #include "Randomize.hh"
39 #include "G4RandomDirection.hh"
40 #include "G4RunManager.hh"
41 #include "G4StateManager.hh"
42 
43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
44 
47  fParticleGun(0),
48  fDetector(0)
49 {
50  fDetector =
53 }
54 
55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
56 
58 {
60  if(fParticleGun) delete fParticleGun;
61 }
62 
63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
64 
66 {
68 
69  G4double rx=1*m;
70  G4double ry=1*m;
71  G4double rz=1*m;
72 
73  do
74  {
75  rx = (2*G4UniformRand()-1)*radius;
76  ry = (2*G4UniformRand()-1)*radius;
77  rz = (2*G4UniformRand()-1)*radius;
78 
79  } while (std::sqrt(rx*rx+ry*ry+rz*rz)>radius) ;
80 
84 }
85 
86 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
87 
89 {
90  if(requestedState == G4State_Idle)
91  {
92  if(fParticleGun != 0) return true;
93 
94  fParticleGun = new G4ParticleGun(1);
95 
96  // Define default primary
97  G4ParticleDefinition* particle
103  }
104 
105  return true;
106 }
107 
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
static G4RunManager * GetRunManager()
Definition: G4RunManager.cc:80
CLHEP::Hep3Vector G4ThreeVector
static G4ParticleTable * GetParticleTable()
G4ThreeVector G4RandomDirection()
void SetParticlePosition(G4ThreeVector aPosition)
static constexpr double m
Definition: G4SIunits.hh:129
double G4double
Definition: G4Types.hh:76
bool G4bool
Definition: G4Types.hh:79
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)
#define G4UniformRand()
Definition: Randomize.hh:53
static constexpr double eV
Definition: G4SIunits.hh:215
virtual G4bool Notify(G4ApplicationState requestedState)
Double_t radius
virtual void GeneratePrimaryVertex(G4Event *evt)
G4ApplicationState
G4bool DeregisterDependent(G4VStateDependent *aDependent)
void SetParticleEnergy(G4double aKineticEnergy)
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)
const G4VUserDetectorConstruction * GetUserDetectorConstruction() const
Simple detector construction with a box volume placed in a world.
static G4StateManager * GetStateManager()