38 #ifndef DetectorConstruction_h
39 #define DetectorConstruction_h 1
G4LogicalVolume * fLogicWorld
G4VPhysicalVolume * Construct()
G4Material * fWaterMaterial
G4double GetAbsorMass() const
G4Material * GetAbsorMaterial() const
void SetTrackingCut(G4double)
DetectorMessenger * fDetectorMessenger
G4VPhysicalVolume * ConstructDetector()
G4double GetMass(G4bool forced=false, G4bool propagate=true, G4Material *parMaterial=0)
Simple detector construction with a box volume placed in a world.
void SetMaterial(G4String)