void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)
G4double GetParticleEnergy() const
virtual void GeneratePrimaryVertex(G4Event *evt)
void SetParticleEnergy(G4double aKineticEnergy)
G4ParticleDefinition * GetParticleDefinition() const
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)