PhysicsListMessenger * fMessenger
virtual G4double PostStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4ForceCondition *condition)
virtual void PreparePhysicsTable(const G4ParticleDefinition &)
virtual void BuildPhysicsTable(const G4ParticleDefinition &)
virtual void InitialiseProcess(const G4ParticleDefinition *)
virtual G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)
virtual G4bool IsApplicable(const G4ParticleDefinition &)
StepMax(const G4String &processName="UserMaxStep")