#include <G4GMocrenIO.hh>
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| GMocrenDetector () |
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| ~GMocrenDetector () |
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int | getNumberOfEdges () |
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void | addEdge (float _startx, float _starty, float _startz, float _endx, float _endy, float _endz) |
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void | getEdge (float &_startx, float &_starty, float &_startz, float &_endx, float &_endy, float &_endz, int _num) |
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void | setDetector (std::vector< struct Edge > &_aDetector) |
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void | setColor (unsigned char _color[3]) |
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void | getColor (unsigned char _color[3]) |
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void | setName (std::string &_name) |
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std::string | getName () |
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void | translate (std::vector< float > &_tranlate) |
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G4GMocrenIO.hh 파일의 127 번째 라인에서 정의되었습니다.
GMocrenDetector::GMocrenDetector |
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GMocrenDetector::~GMocrenDetector |
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inline |
void GMocrenDetector::addEdge |
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float |
_startx, |
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float |
_starty, |
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float |
_startz, |
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float |
_endx, |
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float |
_endy, |
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float |
_endz |
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) |
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void GMocrenDetector::getColor |
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unsigned char |
_color[3] | ) |
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inline |
void GMocrenDetector::getEdge |
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float & |
_startx, |
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float & |
_starty, |
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float & |
_startz, |
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float & |
_endx, |
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float & |
_endy, |
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float & |
_endz, |
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int |
_num |
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) |
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std::string GMocrenDetector::getName |
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void |
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inline |
int GMocrenDetector::getNumberOfEdges |
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inline |
void GMocrenDetector::setColor |
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unsigned char |
_color[3] | ) |
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inline |
void GMocrenDetector::setDetector |
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std::vector< struct Edge > & |
_aDetector | ) |
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inline |
void GMocrenDetector::setName |
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std::string & |
_name | ) |
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inline |
void GMocrenDetector::translate |
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std::vector< float > & |
_tranlate | ) |
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unsigned char GMocrenDetector::kColor[3] |
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protected |
std::vector<struct Edge> GMocrenDetector::kDetector |
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protected |
std::string GMocrenDetector::kName |
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protected |
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