다음에 대한 모든 멤버의 목록입니다 : G4VhShellCrossSection (모든 상속된 멤버들도 포함합니다.)
| CrossSection(G4int Z, G4AtomicShellEnumerator shell, G4double incidentEnergy, G4double mass, const G4Material *mat)=0 | G4VhShellCrossSection | pure virtual |
| G4VhShellCrossSection(const G4String &xname="") | G4VhShellCrossSection | |
| G4VhShellCrossSection(const G4VhShellCrossSection &) | G4VhShellCrossSection | private |
| GetCrossSection(G4int Z, G4double incidentEnergy, G4double mass, G4double deltaEnergy, const G4Material *mat)=0 | G4VhShellCrossSection | pure virtual |
| GetName() const | G4VhShellCrossSection | inline |
| name | G4VhShellCrossSection | private |
| operator=(const G4VhShellCrossSection &right) | G4VhShellCrossSection | private |
| Probabilities(G4int Z, G4double incidentEnergy, G4double mass, G4double deltaEnergy, const G4Material *mat)=0 | G4VhShellCrossSection | pure virtual |
| SelectRandomShell(G4int Z, G4double incidentEnergy, G4double mass, G4double deltaEnergy, const G4Material *mat) | G4VhShellCrossSection | |
| SetTotalCS(G4double) | G4VhShellCrossSection | virtual |
| ~G4VhShellCrossSection() | G4VhShellCrossSection | virtual |
1.8.5