Geant4  v4-10.4-release
 모두 클래스 네임스페이스들 파일들 함수 변수 타입정의 열거형 타입 열거형 멤버 Friends 매크로 그룹들 페이지들
G4VVisManager 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : G4VVisManager (모든 상속된 멤버들도 포함합니다.)

BeginDraw(const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
BeginDraw2D(const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
DispatchToModel(const G4VTrajectory &)=0G4VVisManagerpure virtual
Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Polyhedron &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Polyline &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Polymarker &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Scale &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Square &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Text &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4VTrajectory &)=0G4VVisManagerpure virtual
Draw(const G4VHit &)=0G4VVisManagerpure virtual
Draw(const G4VDigi &)=0G4VVisManagerpure virtual
Draw(const G4LogicalVolume &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4VPhysicalVolume &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4VSolid &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Polyhedron &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Polyline &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Polymarker &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Square &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Text &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
EndDraw()=0G4VVisManagerpure virtual
EndDraw2D()=0G4VVisManagerpure virtual
FilterDigi(const G4VDigi &)=0G4VVisManagerpure virtual
FilterHit(const G4VHit &)=0G4VVisManagerpure virtual
FilterTrajectory(const G4VTrajectory &)=0G4VVisManagerpure virtual
fpConcreteInstanceG4VVisManagerprotectedstatic
GeometryHasChanged()=0G4VVisManagerpure virtual
GetConcreteInstance()G4VVisManagerstatic
IgnoreStateChanges(G4bool)G4VVisManagervirtual
NotifyHandlers()G4VVisManagerinlinevirtual
SetConcreteInstance(G4VVisManager *)G4VVisManagerprotectedstatic
~G4VVisManager()G4VVisManagervirtual