#include <G4ScreenedNuclearRecoil.hh>
G4SingleScatter::G4SingleScatter |
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inline |
virtual G4SingleScatter::~G4SingleScatter |
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inlinevirtual |
const char * G4ScreenedCoulombCrossSectionInfo::CVSFileVers |
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staticinherited |
static const char* G4ScreenedCoulombCrossSectionInfo::CVSHeaderVers |
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inlinestaticinherited |
G4ScreenedCollisionStage를 구현.
G4ScreenedNuclearRecoil.cc 파일의 752 번째 라인에서 정의되었습니다.
다음을 참조함 : G4CoulombKinematicsInfo::a2, G4ParticleChange::AddSecondary(), CLHEP::amu_c2, G4CoulombKinematicsInfo::cosZeta, G4CoulombKinematicsInfo::eRecoil, G4UniformRand, G4Track::GetDynamicParticle(), G4ParticleChange::GetEnergy(), G4ScreenedNuclearRecoil::GetKinematics(), G4DynamicParticle::GetKineticEnergy(), G4DynamicParticle::GetMomentum(), G4DynamicParticle::GetMomentumDirection(), G4ScreenedNuclearRecoil::GetParticleChange(), G4ScreenedNuclearRecoil::GetValidCollision(), pi, G4ParticleChange::ProposeEnergy(), G4ParticleChange::ProposeMomentumDirection(), G4CoulombKinematicsInfo::recoilIon, CLHEP::Hep3Vector::rotateUz(), G4VParticleChange::SetNumberOfSecondaries(), G4CoulombKinematicsInfo::sinZeta, CLHEP::Hep3Vector::unit().
이 클래스에 대한 문서화 페이지는 다음의 파일들로부터 생성되었습니다.: