Geant4  v4-10.4-release
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G4PixeCrossSectionHandler 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : G4PixeCrossSectionHandler (모든 상속된 멤버들도 포함합니다.)

ActiveElements()G4PixeCrossSectionHandlerprivate
activeZG4PixeCrossSectionHandlerprivate
BuildCrossSectionsForMaterials(const G4DataVector &energyVector)G4PixeCrossSectionHandlerprivate
BuildForMaterials()G4PixeCrossSectionHandlerprivate
Clear()G4PixeCrossSectionHandler
CreateInterpolation()G4PixeCrossSectionHandlerprivate
crossModelG4PixeCrossSectionHandlerprivate
crossSectionsG4PixeCrossSectionHandlerprivate
dataMapG4PixeCrossSectionHandlerprivate
eMaxG4PixeCrossSectionHandlerprivate
eMinG4PixeCrossSectionHandlerprivate
FindValue(G4int Z, G4double e) const G4PixeCrossSectionHandler
FindValue(G4int Z, G4double e, G4int shellIndex) const G4PixeCrossSectionHandler
G4PixeCrossSectionHandler()G4PixeCrossSectionHandler
G4PixeCrossSectionHandler(G4IInterpolator *interpolation, const G4String &modelK="ecpssr", const G4String &modelL="ecpssr", const G4String &modelM="ecpssr", G4double minE=1 *CLHEP::keV, G4double maxE=0.1 *CLHEP::GeV, G4int nBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=6, G4int maxZ=92)G4PixeCrossSectionHandler
G4PixeCrossSectionHandler(const G4PixeCrossSectionHandler &)G4PixeCrossSectionHandlerprivate
GetInterpolation() const G4PixeCrossSectionHandlerinlineprivate
Initialise(G4IInterpolator *interpolation, const G4String &modelK="ecpssr", const G4String &modelL="ecpssr", const G4String &modelM="ecpssr", G4double minE=1 *CLHEP::keV, G4double maxE=0.1 *CLHEP::GeV, G4int nBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=6, G4int maxZ=92)G4PixeCrossSectionHandler
interpolationG4PixeCrossSectionHandlerprivate
LoadShellData(const G4String &dataFile)G4PixeCrossSectionHandler
MicroscopicCrossSection(const G4ParticleDefinition *particleDef, G4double kineticEnergy, G4double Z, G4double deltaCut) const G4PixeCrossSectionHandler
nBinsG4PixeCrossSectionHandlerprivate
NumberOfComponents(G4int Z) const G4PixeCrossSectionHandlerprivate
operator=(const G4PixeCrossSectionHandler &right)G4PixeCrossSectionHandlerprivate
PrintData() const G4PixeCrossSectionHandler
SelectRandomAtom(const G4Material *material, G4double e) const G4PixeCrossSectionHandler
SelectRandomShell(G4int Z, G4double e) const G4PixeCrossSectionHandler
unit1G4PixeCrossSectionHandlerprivate
unit2G4PixeCrossSectionHandlerprivate
ValueForMaterial(const G4Material *material, G4double e) const G4PixeCrossSectionHandler
zMaxG4PixeCrossSectionHandlerprivate
zMinG4PixeCrossSectionHandlerprivate
~G4PixeCrossSectionHandler()G4PixeCrossSectionHandlervirtual