다음에 대한 모든 멤버의 목록입니다 : G4OpenGLXm (모든 상속된 멤버들도 포함합니다.)
AddNickname(const G4String &nickname) | G4VGraphicsSystem | inline |
CreateSceneHandler(const G4String &name)=0 | G4VGraphicsSystem | pure virtual |
CreateViewer(G4VSceneHandler &, const G4String &name)=0 | G4VGraphicsSystem | pure virtual |
fDescription | G4VGraphicsSystem | protected |
fFunctionality | G4VGraphicsSystem | protected |
fileWriter 열거형 값 | G4VGraphicsSystem | |
fName | G4VGraphicsSystem | protected |
fNicknames | G4VGraphicsSystem | protected |
Functionality 열거형 이름 | G4VGraphicsSystem | |
G4OpenGLXm(const G4String &name, const G4String &nickname, const G4String &description, Functionality f) | G4OpenGLXm | |
G4VGraphicsSystem(const G4String &name, Functionality f) | G4VGraphicsSystem | |
G4VGraphicsSystem(const G4String &name, const G4String &nickname, Functionality f) | G4VGraphicsSystem | |
G4VGraphicsSystem(const G4String &name, const G4String &nickname, const G4String &description, Functionality f) | G4VGraphicsSystem | |
GetDescription() const | G4VGraphicsSystem | inline |
GetFunctionality() const | G4VGraphicsSystem | inline |
GetName() const | G4VGraphicsSystem | inline |
GetNickname() const | G4VGraphicsSystem | inline |
GetNicknames() const | G4VGraphicsSystem | inline |
IsUISessionCompatible() const | G4OpenGLXm | virtual |
noFunctionality 열거형 값 | G4VGraphicsSystem | |
nonEuclidian 열거형 값 | G4VGraphicsSystem | |
threeD 열거형 값 | G4VGraphicsSystem | |
threeDInteractive 열거형 값 | G4VGraphicsSystem | |
twoD 열거형 값 | G4VGraphicsSystem | |
twoDStore 열거형 값 | G4VGraphicsSystem | |
virtualReality 열거형 값 | G4VGraphicsSystem | |
~G4VGraphicsSystem() | G4VGraphicsSystem | virtual |