#include <G4INCLNpiToMissingStrangenessChannel.hh>
G4INCL::NpiToMissingStrangenessChannel::NpiToMissingStrangenessChannel |
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Particle * |
p1, |
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Particle * |
p2 |
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) |
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G4INCL::NpiToMissingStrangenessChannel::~NpiToMissingStrangenessChannel |
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virtual |
void G4INCL::NpiToMissingStrangenessChannel::fillFinalState |
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FinalState * |
fs | ) |
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virtual |
G4INCL::IChannel를 구현.
G4INCLNpiToMissingStrangenessChannel.cc 파일의 57 번째 라인에서 정의되었습니다.
다음을 참조함 : G4INCL::FinalState::addCreatedParticle(), G4INCL::FinalState::addModifiedParticle(), angularSlope, G4INCL::Random::gauss(), G4INCL::PhaseSpaceGenerator::generateBiased(), G4INCL::ParticleTable::getAntiKaonType(), G4INCL::ParticleTable::getINCLMass(), G4INCL::ParticleTable::getIsospin(), G4INCL::ParticleTable::getKaonType(), G4INCL::Particle::getMomentum(), G4INCL::ParticleTable::getNucleonType(), G4INCL::ParticleTable::getPionType(), G4INCL::Particle::getPosition(), G4INCL::ParticleTable::getSigmaType(), G4INCL::Particle::getType(), INCL_DEBUG, INCL_ERROR, G4INCL::Particle::isLambda(), G4INCL::Particle::isPion(), G4INCL::KMinus, G4INCL::KZero, G4INCL::Lambda, G4INCL::Math::max(), G4INCL::Math::min(), G4INCL::KinematicsUtils::momentumInLab(), particle1, particle2, G4INCL::Math::pi, G4InuclParticleNames::pion(), G4INCL::PiPlus, G4INCL::PiZero, G4INCL::Proton, G4INCL::Particle::setType(), G4INCL::Random::shoot(), G4INCL::SigmaMinus, G4INCL::SigmaZero, G4INCL::Math::sign(), G4INCL::ThreeVector::theta(), G4INCL::KinematicsUtils::totalEnergyInCM().
const G4double G4INCL::NpiToMissingStrangenessChannel::angularSlope = 1. |
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staticprivate |
Particle* G4INCL::NpiToMissingStrangenessChannel::particle1 |
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private |
Particle * G4INCL::NpiToMissingStrangenessChannel::particle2 |
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private |
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