#include <G4GDMLWriteDefine.hh>
Public 멤버 함수 | |
G4ThreeVector | GetAngles (const G4RotationMatrix &) |
void | ScaleWrite (xercesc::DOMElement *element, const G4String &name, const G4ThreeVector &scl) |
void | RotationWrite (xercesc::DOMElement *element, const G4String &name, const G4ThreeVector &rot) |
void | PositionWrite (xercesc::DOMElement *element, const G4String &name, const G4ThreeVector &pos) |
void | FirstrotationWrite (xercesc::DOMElement *element, const G4String &name, const G4ThreeVector &rot) |
void | FirstpositionWrite (xercesc::DOMElement *element, const G4String &name, const G4ThreeVector &pos) |
void | AddPosition (const G4String &name, const G4ThreeVector &pos) |
virtual void | DefineWrite (xercesc::DOMElement *) |
G4Transform3D | Write (const G4String &filename, const G4LogicalVolume *const topLog, const G4String &schemaPath, const G4int depth, G4bool storeReferences=true) |
void | AddModule (const G4VPhysicalVolume *const topVol) |
void | AddModule (const G4int depth) |
void | AddAuxiliary (G4GDMLAuxStructType myaux) |
virtual void | MaterialsWrite (xercesc::DOMElement *)=0 |
virtual void | SolidsWrite (xercesc::DOMElement *)=0 |
virtual void | StructureWrite (xercesc::DOMElement *)=0 |
virtual G4Transform3D | TraverseVolumeTree (const G4LogicalVolume *const, const G4int)=0 |
virtual void | SurfacesWrite ()=0 |
virtual void | SetupWrite (xercesc::DOMElement *, const G4LogicalVolume *const)=0 |
virtual void | ExtensionWrite (xercesc::DOMElement *) |
virtual void | UserinfoWrite (xercesc::DOMElement *) |
virtual void | AddExtension (xercesc::DOMElement *, const G4LogicalVolume *const) |
G4String | GenerateName (const G4String &, const void *const) |
정적 Public 멤버 함수 | |
static void | SetAddPointerToName (G4bool) |
Protected 멤버 함수 | |
G4GDMLWriteDefine () | |
virtual | ~G4GDMLWriteDefine () |
void | Scale_vectorWrite (xercesc::DOMElement *, const G4String &, const G4String &, const G4ThreeVector &) |
void | Rotation_vectorWrite (xercesc::DOMElement *, const G4String &, const G4String &, const G4ThreeVector &) |
void | Position_vectorWrite (xercesc::DOMElement *, const G4String &, const G4String &, const G4ThreeVector &) |
VolumeMapType & | VolumeMap () |
xercesc::DOMAttr * | NewAttribute (const G4String &, const G4String &) |
xercesc::DOMAttr * | NewAttribute (const G4String &, const G4double &) |
xercesc::DOMElement * | NewElement (const G4String &) |
G4String | Modularize (const G4VPhysicalVolume *const topvol, const G4int depth) |
void | AddAuxInfo (G4GDMLAuxListType *auxInfoList, xercesc::DOMElement *element) |
G4bool | FileExists (const G4String &) const |
PhysVolumeMapType & | PvolumeMap () |
DepthMapType & | DepthMap () |
Protected 속성 | |
xercesc::DOMElement * | defineElement |
G4String | SchemaLocation |
xercesc::DOMDocument * | doc |
xercesc::DOMElement * | extElement |
xercesc::DOMElement * | userinfoElement |
XMLCh | tempStr [10000] |
G4GDMLAuxListType | auxList |
정적 Protected 속성 | |
static const G4double | kRelativePrecision = DBL_EPSILON |
static const G4double | kAngularPrecision = DBL_EPSILON |
static const G4double | kLinearPrecision = DBL_EPSILON |
static G4bool | addPointerToName = true |
G4GDMLWriteDefine.hh 파일의 49 번째 라인에서 정의되었습니다.
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protected |
G4GDMLWriteDefine.cc 파일의 42 번째 라인에서 정의되었습니다.
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protectedvirtual |
G4GDMLWriteDefine.cc 파일의 47 번째 라인에서 정의되었습니다.
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inherited |
G4GDMLWrite.cc 파일의 352 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::auxList.
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protectedinherited |
G4GDMLWrite.cc 파일의 90 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::NewAttribute(), G4GDMLWrite::NewElement().
다음에 의해서 참조됨 : G4GDMLWriteStructure::TraverseVolumeTree(), G4GDMLWrite::UserinfoWrite().
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virtualinherited |
G03ColorWriter에서 재구현되었습니다.
G4GDMLWrite.cc 파일의 78 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWriteStructure::TraverseVolumeTree().
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inherited |
G4GDMLWrite.cc 파일의 317 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::DepthMap(), FatalException, G4Exception().
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inline |
G4GDMLWriteDefine.hh 파일의 70 번째 라인에서 정의되었습니다.
다음을 참조함 : defineElement, Position_vectorWrite().
다음에 의해서 참조됨 : G4GDMLWriteSolids::TessellatedWrite(), G4GDMLWriteSolids::TetWrite().
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virtual |
G4GDMLWrite를 구현.
G4GDMLWriteDefine.cc 파일의 131 번째 라인에서 정의되었습니다.
다음을 참조함 : defineElement, G4cout, G4endl, G4GDMLWrite::NewElement().
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protectedinherited |
G4GDMLWrite.cc 파일의 72 번째 라인에서 정의되었습니다.
다음을 참조함 : instance.
다음에 의해서 참조됨 : G4GDMLWrite::AddModule(), G4GDMLWrite::Modularize().
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virtualinherited |
G03ColorWriter에서 재구현되었습니다.
G4GDMLWrite.cc 파일의 85 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::Write().
G4GDMLWrite.cc 파일의 54 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::Write().
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inline |
G4GDMLWriteDefine.hh 파일의 67 번째 라인에서 정의되었습니다.
다음을 참조함 : Position_vectorWrite().
다음에 의해서 참조됨 : G4GDMLWriteSolids::BooleanWrite().
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inline |
G4GDMLWriteDefine.hh 파일의 64 번째 라인에서 정의되었습니다.
다음을 참조함 : Rotation_vectorWrite().
다음에 의해서 참조됨 : G4GDMLWriteSolids::BooleanWrite().
G4GDMLWrite.cc 파일의 124 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::addPointerToName, G4String::contains().
다음에 의해서 참조됨 : G4GDMLWrite::AddModule(), G4GDMLWriteSolids::BooleanWrite(), G4GDMLWriteStructure::BorderSurfaceCache(), G4GDMLWriteSolids::BoxWrite(), G03ColorWriter::ColorWrite(), G4GDMLWriteSolids::ConeWrite(), G4GDMLWriteSolids::CutTubeWrite(), G4GDMLWriteStructure::DivisionvolWrite(), G4GDMLWriteSolids::ElconeWrite(), G4GDMLWriteMaterials::ElementWrite(), G4GDMLWriteSolids::EllipsoidWrite(), G4GDMLWriteSolids::EltubeWrite(), G4GDMLParser::ExportRegions(), G4GDMLWriteSolids::GenericPolyconeWrite(), G4GDMLWriteSolids::GenTrapWrite(), G4GDMLWriteSolids::HypeWrite(), G4GDMLWriteMaterials::IsotopeWrite(), G4GDMLWriteMaterials::MaterialWrite(), G4GDMLWriteSolids::MultiUnionWrite(), G4GDMLWriteSolids::OrbWrite(), G4GDMLWriteSolids::ParaboloidWrite(), G4GDMLWriteParamvol::ParametersWrite(), G4GDMLWriteParamvol::ParamvolAlgorithmWrite(), G4GDMLWriteParamvol::ParamvolWrite(), G4GDMLWriteSolids::ParaWrite(), G4GDMLWriteStructure::PhysvolWrite(), G4GDMLWriteSolids::PolyconeWrite(), G4GDMLWriteSolids::PolyhedraWrite(), G4GDMLWriteMaterials::PropertyVectorWrite(), G4GDMLWriteMaterials::PropertyWrite(), G4GDMLWriteSolids::PropertyWrite(), G4GDMLWriteStructure::ReplicavolWrite(), G4GDMLWriteSolids::ScaledWrite(), G4GDMLWriteSetup::SetupWrite(), G4GDMLWriteStructure::SkinSurfaceCache(), G4GDMLWriteSolids::SphereWrite(), G4GDMLWriteSolids::TessellatedWrite(), G4GDMLWriteSolids::TetWrite(), G4GDMLWriteSolids::TorusWrite(), G4GDMLWriteSolids::TrapWrite(), G4GDMLWriteStructure::TraverseVolumeTree(), G4GDMLWriteSolids::TrdWrite(), G4GDMLWriteSolids::TubeWrite(), G4GDMLWriteSolids::TwistedboxWrite(), G4GDMLWriteSolids::TwistedtrapWrite(), G4GDMLWriteSolids::TwistedtrdWrite(), G4GDMLWriteSolids::TwistedtubsWrite(), G4GDMLWriteSolids::XtruWrite().
G4ThreeVector G4GDMLWriteDefine::GetAngles | ( | const G4RotationMatrix & | mtx | ) |
G4GDMLWriteDefine.cc 파일의 51 번째 라인에서 정의되었습니다.
다음을 참조함 : E, mat, CLHEP::HepRotation::rectify(), x, CLHEP::HepRotation::xx(), y, CLHEP::HepRotation::yx(), CLHEP::HepRotation::yy(), CLHEP::HepRotation::yz(), z, CLHEP::HepRotation::zx(), CLHEP::HepRotation::zy(), CLHEP::HepRotation::zz().
다음에 의해서 참조됨 : G4GDMLWriteSolids::BooleanWrite(), G4GDMLWriteSolids::MultiUnionWrite(), G4GDMLWriteParamvol::ParametersWrite(), G4GDMLWriteStructure::PhysvolWrite().
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pure virtualinherited |
G4GDMLWriteMaterials에서 구현되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::Write().
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protectedinherited |
G4GDMLWrite.cc 파일의 332 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::DepthMap(), G4GDMLWrite::PvolumeMap().
다음에 의해서 참조됨 : G4GDMLWriteStructure::TraverseVolumeTree().
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protectedinherited |
G4GDMLWrite.cc 파일의 137 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::doc, G4GDMLWrite::tempStr.
다음에 의해서 참조됨 : G4GDMLWrite::AddAuxInfo(), G4GDMLWriteMaterials::AtomWrite(), G4GDMLWriteSolids::BooleanWrite(), G4GDMLWriteStructure::BorderSurfaceCache(), G4GDMLWriteParamvol::Box_dimensionsWrite(), G4GDMLWriteSolids::BoxWrite(), G03ColorWriter::ColorWrite(), G4GDMLWriteParamvol::Cone_dimensionsWrite(), G4GDMLWriteSolids::ConeWrite(), G4GDMLWriteSolids::CutTubeWrite(), G4GDMLWriteStructure::DivisionvolWrite(), G4GDMLWriteMaterials::DWrite(), G4GDMLWriteSolids::ElconeWrite(), G4GDMLWriteMaterials::ElementWrite(), G4GDMLWriteParamvol::Ellipsoid_dimensionsWrite(), G4GDMLWriteSolids::EllipsoidWrite(), G4GDMLWriteSolids::EltubeWrite(), G4GDMLWriteSolids::GenericPolyconeWrite(), G4GDMLWriteSolids::GenTrapWrite(), G4GDMLWriteParamvol::Hype_dimensionsWrite(), G4GDMLWriteSolids::HypeWrite(), G4GDMLWriteMaterials::IsotopeWrite(), G4GDMLWriteMaterials::MaterialWrite(), G4GDMLWriteMaterials::MEEWrite(), G4GDMLWriteSolids::MultiUnionWrite(), G4GDMLWriteSolids::OpticalSurfaceWrite(), G4GDMLWriteParamvol::Orb_dimensionsWrite(), G4GDMLWriteSolids::OrbWrite(), G4GDMLWriteParamvol::Para_dimensionsWrite(), G4GDMLWriteSolids::ParaboloidWrite(), G4GDMLWriteParamvol::ParametersWrite(), G4GDMLWriteParamvol::ParamvolWrite(), G4GDMLWriteSolids::ParaWrite(), G4GDMLWriteStructure::PhysvolWrite(), G4GDMLWriteParamvol::Polycone_dimensionsWrite(), G4GDMLWriteSolids::PolyconeWrite(), G4GDMLWriteParamvol::Polyhedra_dimensionsWrite(), G4GDMLWriteSolids::PolyhedraWrite(), Position_vectorWrite(), G4GDMLWriteMaterials::PropertyVectorWrite(), G4GDMLWriteMaterials::PropertyWrite(), G4GDMLWriteSolids::PropertyWrite(), G4GDMLWriteMaterials::PWrite(), G4GDMLWriteStructure::ReplicavolWrite(), Rotation_vectorWrite(), G4GDMLWriteSolids::RZPointWrite(), Scale_vectorWrite(), G4GDMLWriteSolids::ScaledWrite(), G4GDMLWriteSetup::SetupWrite(), G4GDMLWriteStructure::SkinSurfaceCache(), G4GDMLWriteParamvol::Sphere_dimensionsWrite(), G4GDMLWriteSolids::SphereWrite(), G4GDMLWriteSolids::TessellatedWrite(), G4GDMLWriteSolids::TetWrite(), G4GDMLWriteParamvol::Torus_dimensionsWrite(), G4GDMLWriteSolids::TorusWrite(), G4GDMLWriteParamvol::Trap_dimensionsWrite(), G4GDMLWriteSolids::TrapWrite(), G4GDMLWriteStructure::TraverseVolumeTree(), G4GDMLWriteParamvol::Trd_dimensionsWrite(), G4GDMLWriteSolids::TrdWrite(), G4GDMLWriteParamvol::Tube_dimensionsWrite(), G4GDMLWriteSolids::TubeWrite(), G4GDMLWriteSolids::TwistedboxWrite(), G4GDMLWriteSolids::TwistedtrapWrite(), G4GDMLWriteSolids::TwistedtrdWrite(), G4GDMLWriteSolids::TwistedtubsWrite(), G4GDMLWriteMaterials::TWrite(), G4GDMLWrite::Write(), G4GDMLWriteSolids::XtruWrite(), G4GDMLWriteSolids::ZplaneWrite().
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protectedinherited |
G4GDMLWrite.cc 파일의 147 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::doc, G4GDMLWrite::tempStr.
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protectedinherited |
G4GDMLWrite.cc 파일의 161 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::doc, G4GDMLWrite::tempStr.
다음에 의해서 참조됨 : G4GDMLWrite::AddAuxInfo(), G4GDMLWriteMaterials::AtomWrite(), G4GDMLWriteSolids::BooleanWrite(), G4GDMLWriteStructure::BorderSurfaceCache(), G4GDMLWriteParamvol::Box_dimensionsWrite(), G4GDMLWriteSolids::BoxWrite(), G03ColorWriter::ColorWrite(), G4GDMLWriteParamvol::Cone_dimensionsWrite(), G4GDMLWriteSolids::ConeWrite(), G4GDMLWriteSolids::CutTubeWrite(), DefineWrite(), G4GDMLWriteStructure::DivisionvolWrite(), G4GDMLWriteMaterials::DWrite(), G4GDMLWriteSolids::ElconeWrite(), G4GDMLWriteMaterials::ElementWrite(), G4GDMLWriteParamvol::Ellipsoid_dimensionsWrite(), G4GDMLWriteSolids::EllipsoidWrite(), G4GDMLWriteSolids::EltubeWrite(), G03ColorWriter::ExtensionWrite(), G4GDMLWriteSolids::GenericPolyconeWrite(), G4GDMLWriteSolids::GenTrapWrite(), G4GDMLWriteParamvol::Hype_dimensionsWrite(), G4GDMLWriteSolids::HypeWrite(), G4GDMLWriteMaterials::IsotopeWrite(), G4GDMLWriteMaterials::MaterialsWrite(), G4GDMLWriteMaterials::MaterialWrite(), G4GDMLWriteMaterials::MEEWrite(), G4GDMLWriteSolids::MultiUnionWrite(), G4GDMLWriteSolids::OpticalSurfaceWrite(), G4GDMLWriteParamvol::Orb_dimensionsWrite(), G4GDMLWriteSolids::OrbWrite(), G4GDMLWriteParamvol::Para_dimensionsWrite(), G4GDMLWriteSolids::ParaboloidWrite(), G4GDMLWriteParamvol::ParametersWrite(), G4GDMLWriteParamvol::ParamvolWrite(), G4GDMLWriteSolids::ParaWrite(), G4GDMLWriteStructure::PhysvolWrite(), G4GDMLWriteParamvol::Polycone_dimensionsWrite(), G4GDMLWriteSolids::PolyconeWrite(), G4GDMLWriteParamvol::Polyhedra_dimensionsWrite(), G4GDMLWriteSolids::PolyhedraWrite(), Position_vectorWrite(), G4GDMLWriteMaterials::PropertyVectorWrite(), G4GDMLWriteMaterials::PropertyWrite(), G4GDMLWriteSolids::PropertyWrite(), G4GDMLWriteMaterials::PWrite(), G4GDMLWriteStructure::ReplicavolWrite(), Rotation_vectorWrite(), G4GDMLWriteSolids::RZPointWrite(), Scale_vectorWrite(), G4GDMLWriteSolids::ScaledWrite(), G4GDMLWriteSetup::SetupWrite(), G4GDMLWriteStructure::SkinSurfaceCache(), G4GDMLWriteSolids::SolidsWrite(), G4GDMLWriteParamvol::Sphere_dimensionsWrite(), G4GDMLWriteSolids::SphereWrite(), G4GDMLWriteStructure::StructureWrite(), G4GDMLWriteSolids::TessellatedWrite(), G4GDMLWriteSolids::TetWrite(), G4GDMLWriteParamvol::Torus_dimensionsWrite(), G4GDMLWriteSolids::TorusWrite(), G4GDMLWriteParamvol::Trap_dimensionsWrite(), G4GDMLWriteSolids::TrapWrite(), G4GDMLWriteStructure::TraverseVolumeTree(), G4GDMLWriteParamvol::Trd_dimensionsWrite(), G4GDMLWriteSolids::TrdWrite(), G4GDMLWriteParamvol::Tube_dimensionsWrite(), G4GDMLWriteSolids::TubeWrite(), G4GDMLWriteSolids::TwistedboxWrite(), G4GDMLWriteSolids::TwistedtrapWrite(), G4GDMLWriteSolids::TwistedtrdWrite(), G4GDMLWriteSolids::TwistedtubsWrite(), G4GDMLWriteMaterials::TWrite(), G4GDMLWrite::UserinfoWrite(), G4GDMLWriteSolids::XtruWrite(), G4GDMLWriteSolids::ZplaneWrite().
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protected |
G4GDMLWriteDefine.cc 파일의 115 번째 라인에서 정의되었습니다.
다음을 참조함 : kLinearPrecision, mm, G4GDMLWrite::NewAttribute(), G4GDMLWrite::NewElement(), x, CLHEP::Hep3Vector::x(), y, CLHEP::Hep3Vector::y(), CLHEP::Hep3Vector::z(), z.
다음에 의해서 참조됨 : AddPosition(), FirstpositionWrite(), PositionWrite().
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inline |
G4GDMLWriteDefine.hh 파일의 61 번째 라인에서 정의되었습니다.
다음을 참조함 : Position_vectorWrite().
다음에 의해서 참조됨 : G4GDMLWriteSolids::BooleanWrite(), G4GDMLWriteSolids::MultiUnionWrite(), G4GDMLWriteParamvol::ParametersWrite(), G4GDMLWriteStructure::PhysvolWrite().
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protectedinherited |
G4GDMLWrite.cc 파일의 66 번째 라인에서 정의되었습니다.
다음을 참조함 : instance.
다음에 의해서 참조됨 : G4GDMLWrite::AddModule(), G4GDMLWrite::Modularize().
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protected |
G4GDMLWriteDefine.cc 파일의 98 번째 라인에서 정의되었습니다.
다음을 참조함 : degree, kAngularPrecision, G4GDMLWrite::NewAttribute(), G4GDMLWrite::NewElement(), x, CLHEP::Hep3Vector::x(), y, CLHEP::Hep3Vector::y(), CLHEP::Hep3Vector::z(), z.
다음에 의해서 참조됨 : FirstrotationWrite(), RotationWrite().
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inline |
G4GDMLWriteDefine.hh 파일의 58 번째 라인에서 정의되었습니다.
다음을 참조함 : Rotation_vectorWrite().
다음에 의해서 참조됨 : G4GDMLWriteSolids::BooleanWrite(), G4GDMLWriteSolids::MultiUnionWrite(), G4GDMLWriteParamvol::ParametersWrite(), G4GDMLWriteStructure::PhysvolWrite().
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protected |
G4GDMLWriteDefine.cc 파일의 79 번째 라인에서 정의되었습니다.
다음을 참조함 : kRelativePrecision, G4GDMLWrite::NewAttribute(), G4GDMLWrite::NewElement(), x, CLHEP::Hep3Vector::x(), y, CLHEP::Hep3Vector::y(), CLHEP::Hep3Vector::z(), z.
다음에 의해서 참조됨 : ScaleWrite().
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inline |
G4GDMLWriteDefine.hh 파일의 55 번째 라인에서 정의되었습니다.
다음을 참조함 : Scale_vectorWrite().
다음에 의해서 참조됨 : G4GDMLWriteStructure::PhysvolWrite(), G4GDMLWriteSolids::ScaledWrite().
G4GDMLWrite.cc 파일의 357 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::addPointerToName.
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pure virtualinherited |
G4GDMLWriteSetup에서 구현되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::Write().
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pure virtualinherited |
G4GDMLWriteSolids에서 구현되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::Write().
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pure virtualinherited |
G4GDMLWriteStructure에서 구현되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::Write().
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pure virtualinherited |
G4GDMLWriteStructure에서 구현되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::Write().
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pure virtualinherited |
G4GDMLWriteStructure에서 구현되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::Write().
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virtualinherited |
G4GDMLWrite.cc 파일의 111 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::AddAuxInfo(), G4GDMLWrite::auxList, G4cout, G4endl, G4GDMLWrite::NewElement(), G4GDMLWrite::userinfoElement.
다음에 의해서 참조됨 : G4GDMLWrite::Write().
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protectedinherited |
G4GDMLWrite.cc 파일의 60 번째 라인에서 정의되었습니다.
다음을 참조함 : instance.
다음에 의해서 참조됨 : G4GDMLWriteStructure::TraverseVolumeTree(), G4GDMLWrite::Write().
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inherited |
G4GDMLWrite.cc 파일의 167 번째 라인에서 정의되었습니다.
다음을 참조함 : G4GDMLWrite::addPointerToName, G4GDMLWrite::DefineWrite(), G4GDMLWrite::doc, G4GDMLWrite::ExtensionWrite(), FatalException, G4GDMLWrite::FileExists(), G4cout, G4endl, G4Exception(), HepGeom::Transform3D::Identity, G4GDMLWrite::MaterialsWrite(), message(), G4GDMLWrite::NewAttribute(), R, G4GDMLWrite::SchemaLocation, G4GDMLWrite::SetupWrite(), G4GDMLWrite::SolidsWrite(), G4GDMLWrite::StructureWrite(), G4GDMLWrite::SurfacesWrite(), G4GDMLWrite::tempStr, G4GDMLWrite::TraverseVolumeTree(), G4GDMLWrite::UserinfoWrite(), G4GDMLWrite::VolumeMap().
다음에 의해서 참조됨 : G4GDMLWriteStructure::TraverseVolumeTree().
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staticprotectedinherited |
G4GDMLWrite.hh 파일의 132 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::GenerateName(), G4GDMLWrite::SetAddPointerToName(), G4GDMLWrite::Write().
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protectedinherited |
G4GDMLWrite.hh 파일의 137 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::AddAuxiliary(), G4GDMLWrite::UserinfoWrite().
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protected |
G4GDMLWriteDefine.hh 파일의 93 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : AddPosition(), DefineWrite(), G4GDMLWriteMaterials::PropertyVectorWrite(), G4GDMLWriteMaterials::PropertyWrite(), G4GDMLWriteSolids::PropertyWrite().
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protectedinherited |
G4GDMLWrite.hh 파일의 133 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::NewAttribute(), G4GDMLWrite::NewElement(), G4GDMLWrite::Write().
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protectedinherited |
G4GDMLWrite.hh 파일의 134 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G03ColorWriter::ColorWrite(), G03ColorWriter::ExtensionWrite().
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staticprotected |
G4GDMLWriteDefine.hh 파일의 90 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWriteSolids::BooleanWrite(), G4GDMLWriteSolids::MultiUnionWrite(), G4GDMLWriteStructure::PhysvolWrite(), Rotation_vectorWrite().
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staticprotected |
G4GDMLWriteDefine.hh 파일의 91 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWriteSolids::BooleanWrite(), G4GDMLWriteSolids::MultiUnionWrite(), G4GDMLWriteStructure::PhysvolWrite(), Position_vectorWrite(), G4GDMLWriteSolids::ScaledWrite().
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staticprotected |
G4GDMLWriteDefine.hh 파일의 89 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWriteStructure::PhysvolWrite(), Scale_vectorWrite(), G4GDMLWriteStructure::TraverseVolumeTree().
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protectedinherited |
G4GDMLWrite.hh 파일의 131 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWriteStructure::TraverseVolumeTree(), G4GDMLWrite::Write().
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protectedinherited |
G4GDMLWrite.hh 파일의 136 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::NewAttribute(), G4GDMLWrite::NewElement(), G4GDMLWrite::Write().
|
protectedinherited |
G4GDMLWrite.hh 파일의 135 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GDMLWrite::UserinfoWrite().