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G4BOptrForceCollision 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : G4BOptrForceCollision (모든 상속된 멤버들도 포함합니다.)

AttachTo(const G4LogicalVolume *)G4VBiasingOperator
Configure() finalG4BOptrForceCollisionvirtual
ConfigureForWorker() finalG4BOptrForceCollisionvirtual
EndTracking() finalG4BOptrForceCollisionvirtual
ExitBiasing(const G4Track *, const G4BiasingProcessInterface *) finalG4BOptrForceCollisioninlinevirtual
ExitingBiasing(const G4Track *track, const G4BiasingProcessInterface *callingProcess)G4VBiasingOperator
fCloningOperationG4BOptrForceCollisionprivate
fCurrentTrackG4BOptrForceCollisionprivate
fCurrentTrackDataG4BOptrForceCollisionprivate
fForceCollisionModelIDG4BOptrForceCollisionprivate
fFreeFlightOperationsG4BOptrForceCollisionprivate
fInitialTrackWeightG4BOptrForceCollisionprivate
fParticleToBiasG4BOptrForceCollisionprivate
fSetupG4BOptrForceCollisionprivate
fSharedForceInteractionOperationG4BOptrForceCollisionprivate
G4BOptrForceCollision(G4String particleToForce, G4String name="ForceCollision")G4BOptrForceCollision
G4BOptrForceCollision(const G4ParticleDefinition *particleToForce, G4String name="ForceCollision")G4BOptrForceCollision
G4VBiasingOperator(G4String name)G4VBiasingOperator
GetBiasingOperator(const G4LogicalVolume *)G4VBiasingOperatorstatic
GetBiasingOperators()G4VBiasingOperatorinlinestatic
GetName() const G4VBiasingOperatorinline
GetPreviousBiasingAppliedCase() const G4VBiasingOperatorinline
GetPreviousNonPhysicsAppliedOperation()G4VBiasingOperatorinline
GetProposedFinalStateBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess)G4VBiasingOperator
GetProposedNonPhysicsBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess)G4VBiasingOperator
GetProposedOccurenceBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess)G4VBiasingOperator
OperationApplied(const G4BiasingProcessInterface *callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation *operationApplied, const G4VParticleChange *particleChangeProduced) finalG4BOptrForceCollisionvirtual
OperationApplied(const G4BiasingProcessInterface *callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation *occurenceOperationApplied, G4double weightForOccurenceInteraction, G4VBiasingOperation *finalStateOperationApplied, const G4VParticleChange *particleChangeProduced) finalG4BOptrForceCollisionvirtual
ProposeFinalStateBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess) finalG4BOptrForceCollisionprivatevirtual
ProposeNonPhysicsBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess) finalG4BOptrForceCollisionprivatevirtual
ProposeOccurenceBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess) finalG4BOptrForceCollisionprivatevirtual
ReportOperationApplied(const G4BiasingProcessInterface *callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation *operationApplied, const G4VParticleChange *particleChangeProduced)G4VBiasingOperator
ReportOperationApplied(const G4BiasingProcessInterface *callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation *occurenceOperationApplied, G4double weightForOccurenceInteraction, G4VBiasingOperation *finalStateOperationApplied, const G4VParticleChange *particleChangeProduced)G4VBiasingOperator
StartRun() finalG4BOptrForceCollisionvirtual
StartTracking(const G4Track *track) finalG4BOptrForceCollisionvirtual
~G4BOptrForceCollision()G4BOptrForceCollision
~G4VBiasingOperator()G4VBiasingOperatorvirtual