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TSPrimaryGeneratorAction.cc
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30 // $Id: TSPrimaryGeneratorAction.cc 93110 2015-11-05 08:37:42Z jmadsen $
31 //
32 //
35 //
36 //
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39 
40 
43 
44 #include "G4RunManager.hh"
45 #include "G4Event.hh"
46 #include "G4ParticleGun.hh"
47 #include "G4ParticleTable.hh"
48 #include "G4ParticleDefinition.hh"
49 #include "G4TiMemory.hh"
50 
51 using namespace CLHEP;
52 
53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
54 
56 {
57  fGun = new G4ParticleGun(1);
58 
60  G4String particleName;
61  G4ParticleDefinition* particle
62  = particleTable->FindParticle(particleName="neutron");
63 
64  fGun->SetParticleDefinition(particle);
65  fGun->SetParticleEnergy(1.*MeV);
66 
67 }
68 
69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
70 
72 {
73  delete fGun;
74 }
75 
76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
77 
79 {
81  static TSDetectorConstruction* detector
83 
84  G4ThreeVector dir(0.,0., 1.);
85  G4ThreeVector pos(detector->GetWorldDimensions().x()*(G4UniformRand()-0.5),
86  detector->GetWorldDimensions().y()*(G4UniformRand()-0.5),
87  -0.5*detector->GetWorldDimensions().z());
88 
89  dir /= dir.mag();
90  fGun->SetParticleMomentumDirection(dir);
91  fGun->SetParticlePosition(pos);
92  fGun->GeneratePrimaryVertex(anEvent);
93 }
94 
95 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
96 
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
static const G4double pos
static G4ParticleTable * GetParticleTable()
double z() const
static TSDetectorConstruction * Instance()
static constexpr double MeV
#define G4UniformRand()
Definition: Randomize.hh:53
Definition of the TSPrimaryGeneratorAction class.
double mag() const
TDirectory * dir
const G4ThreeVector & GetWorldDimensions() const
double x() const
#define TIMEMORY_AUTO_TIMER(str)
Definition: G4TiMemory.hh:66
double y() const
Definition of the TSDetectorConstruction class.