31 #define RandLandau_h 1
63 std::ostream &
put ( std::ostream & os )
const;
64 std::istream &
get ( std::istream & is );
74 static inline double shoot();
76 static void shootArray (
const int size,
double* vect );
92 void fireArray (
const int size,
double* vect);
96 std::string
name()
const;
116 #include "CLHEP/Random/RandLandau.icc"
HepRandomEngine & engine()
static void shootArray(const int size, double *vect)
void fireArray(const int size, double *vect)
std::shared_ptr< HepRandomEngine > localEngine
static std::string distributionName()
std::ostream & put(std::ostream &os) const
static double transform(double r)
RandLandau(HepRandomEngine &anEngine)
static double transformSmall(double r)