25 #ifndef RandChiSquare_h
26 #define RandChiSquare_h 1
57 static inline double shoot();
59 static double shoot(
double a );
61 static void shootArray (
const int size,
double* vect,
73 double* vect,
double a=1.0 );
80 double fire(
double a );
82 void fireArray (
const int size,
double* vect);
83 void fireArray (
const int size,
double* vect,
90 std::ostream &
put ( std::ostream & os )
const;
91 std::istream &
get ( std::istream & is );
93 std::string
name()
const;
110 #include "CLHEP/Random/RandChiSquare.icc"
static void shootArray(const int size, double *vect, double a=1.0)
std::vector< ExP01TrackerHit * > a
static std::string distributionName()
std::shared_ptr< HepRandomEngine > localEngine
RandChiSquare(HepRandomEngine &anEngine, double a=1)
HepRandomEngine & engine()
void fireArray(const int size, double *vect)
static double genChiSquare(HepRandomEngine *anEngine, double a)
std::ostream & put(std::ostream &os) const