25 #ifndef RandBinomial_h
26 #define RandBinomial_h 1
59 static inline double shoot();
61 static double shoot(
long n,
double p );
63 static void shootArray (
const int size,
double* vect,
64 long n=1,
double p=0.5 );
75 double* vect,
long n=1,
83 double fire(
long n,
double p );
85 void fireArray (
const int size,
double* vect);
86 void fireArray (
const int size,
double* vect,
93 std::ostream &
put ( std::ostream & os )
const;
94 std::istream &
get ( std::istream & is );
96 std::string
name()
const;
114 #include "CLHEP/Random/RandBinomial.icc"
static double genBinomial(HepRandomEngine *anEngine, long n, double p)
RandBinomial(HepRandomEngine &anEngine, long n=1, double p=0.5)
static void shootArray(const int size, double *vect, long n=1, double p=0.5)
std::shared_ptr< HepRandomEngine > localEngine
static std::string distributionName()
void fireArray(const int size, double *vect)
std::ostream & put(std::ostream &os) const
HepRandomEngine & engine()