27 #ifndef NonRandomEngine_h
28 #define NonRandomEngine_h 1
62 void flatArray (
const int size,
double* vect);
65 virtual std::ostream &
put (std::ostream & os)
const;
66 virtual std::istream &
get (std::istream & is);
68 virtual std::istream &
getState ( std::istream & is );
70 std::string
name()
const;
71 static std::string
engineName() {
return "NonRandomEngine";}
73 std::vector<unsigned long>
put ()
const;
74 bool get (
const std::vector<unsigned long> & v);
75 bool getState (
const std::vector<unsigned long> & v);
static std::string beginTag()
virtual void saveStatus(const char *) const
void setNextRandom(double r)
std::vector< double > sequence
static std::string engineName()
virtual void setSeed(long, int)
virtual void restoreStatus(const char *)
void flatArray(const int size, double *vect)
virtual void showStatus() const
virtual ~NonRandomEngine()
void setRandomSequence(double *s, int n)
void setRandomInterval(double x)
virtual std::istream & getState(std::istream &is)
virtual void setSeeds(const long *, int)
std::vector< unsigned long > put() const