virtual void BuildPhysicsTable(const G4ParticleDefinition &)
virtual void RegisterProcess(G4VProcess *)
virtual void StartTracking(G4Track *)
virtual G4double AtRestGetPhysicalInteractionLength(const G4Track &track, G4ForceCondition *condition)=0
virtual void ResetNumberOfInteractionLengthLeft()
virtual void SetMasterProcess(G4VProcess *masterP)
virtual G4VParticleChange * PostStepDoIt(const G4Track &track, const G4Step &stepData)
virtual G4double PostStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4ForceCondition *condition)=0
virtual G4double AtRestGetPhysicalInteractionLength(const G4Track &track, G4ForceCondition *condition)
virtual void EndTracking()
virtual G4bool IsApplicable(const G4ParticleDefinition &)
virtual void PreparePhysicsTable(const G4ParticleDefinition &)
virtual G4bool IsApplicable(const G4ParticleDefinition &)
G4double condition(const G4ErrorSymMatrix &m)
virtual const G4ProcessManager * GetProcessManager()
virtual const G4ProcessManager * GetProcessManager()
virtual void EndTracking()
virtual void StartTracking(G4Track *)
virtual const G4VProcess * GetRegisteredProcess() const
virtual G4bool RetrievePhysicsTable(const G4ParticleDefinition *, const G4String &, G4bool)
G4ProcessType theProcessType
virtual void SetProcessManager(const G4ProcessManager *)
const G4String & GetProcessName() const
G4ProcessType GetProcessType() const
virtual G4VParticleChange * AtRestDoIt(const G4Track &track, const G4Step &stepData)=0
virtual G4bool StorePhysicsTable(const G4ParticleDefinition *, const G4String &directory, G4bool ascii=false)
virtual G4VParticleChange * AlongStepDoIt(const G4Track &track, const G4Step &stepData)
virtual ~G4WrapperProcess()
G4WrapperProcess(const G4String &aName="Wrapped", G4ProcessType aType=fNotDefined)
virtual G4VParticleChange * AlongStepDoIt(const G4Track &track, const G4Step &stepData)=0
virtual void PreparePhysicsTable(const G4ParticleDefinition &)
virtual G4VParticleChange * AtRestDoIt(const G4Track &track, const G4Step &stepData)
virtual G4double PostStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4ForceCondition *condition)
virtual void SetMasterProcess(G4VProcess *masterP)
virtual G4bool StorePhysicsTable(const G4ParticleDefinition *, const G4String &, G4bool)
virtual void SetProcessManager(const G4ProcessManager *)
virtual void BuildPhysicsTable(const G4ParticleDefinition &)
virtual G4bool RetrievePhysicsTable(const G4ParticleDefinition *, const G4String &directory, G4bool ascii=false)
virtual G4double AlongStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4double currentMinimumStep, G4double &proposedSafety, G4GPILSelection *selection)
virtual G4VParticleChange * PostStepDoIt(const G4Track &track, const G4Step &stepData)=0
virtual void ResetNumberOfInteractionLengthLeft()