73 if (
this == &right)
return *
this;
G4VITStepModel & operator=(const G4VITStepModel &other)
virtual void Initialize()
G4VITReactionProcess * fpReactionProcess
virtual void Initialize()
virtual void Initialize()
void SetReactionTable(const G4ITReactionTable *)
virtual ~G4VITStepModel()
const G4ITReactionTable * fpReactionTable
G4VITTimeStepComputer * fpTimeStepper
void SetReactionTable(const G4ITReactionTable *)
void IsApplicable(G4ITType &type1, G4ITType &type2)
G4VITStepModel(const G4String &aName="NoName")