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G4ScaleTransform.hh
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27 // $Id:$
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29 //
30 // class G4ScaleTransform
31 //
32 // Class description:
33 //
34 // A class for geometric scaling transformations.
35 // Supports efficient arbitrary transformation of points, vectors and
36 // normals and the computation of compound & inverse transformations.
37 //
38 // Interfaces to the CLHEP class G4ThreeVector
39 //
40 // For member function descriptions, see comments by declarations. For
41 // additional clarification, also check the `const' declarations for
42 // functions & their parameters.
43 //
44 // Member data:
45 //
46 // G4ThreeVector fScale; // scale transformation
47 // G4ThreeVector fIScale; // inverse scale (avoid divisions)
48 // G4double flFactor; // factor for conversion to local frame
49 // G4double fgFactor; // factor for conversion to global frame
50 
51 // History:
52 // E.Tcherniaev 11 Mar 2016 - added transformations for normal
53 // G.Cosmo 18 Feb 2016 - initial version
54 //
55 // --------------------------------------------------------------------
56 #ifndef G4SCALETRANSFORM_HH
57 #define G4SCALETRANSFORM_HH
58 
59 #include "G4Types.hh"
60 #include "G4ThreeVector.hh"
61 #include "G4Transform3D.hh"
62 
64 {
65 
66  public:
67 
68  inline G4ScaleTransform();
69  // Default constructor
70 
71  inline G4ScaleTransform(G4double sx, G4double sy, G4double sz);
72  // Constructor with scale parameters on each axis
73 
74  inline G4ScaleTransform(const G4ThreeVector& scale);
75  // Constructor taking a 3-vector
76 
77  inline G4ScaleTransform(const G4Scale3D& scale);
78  // Constructor taking a Scale3D
79 
81  // Copy constructor
82 
83  inline G4ScaleTransform& operator=(const G4ScaleTransform& right);
84  // Assignment operator
85 
86  inline void Init();
87  // Update the backed-up inverse scale and special conversion factors
88  // based on the values of the scale. Needed at initialisation and
89  // whenever the scale has changed value
90 
91  inline const G4ThreeVector& GetScale() const;
92  inline const G4ThreeVector& GetInvScale() const;
93  // Get reference to the inverse scale transformation
94 
95  inline void SetScale(const G4ThreeVector& scale);
96  // Set scale based on vector
97  inline void SetScale(const G4Scale3D& scale);
98  // Set scale based on a G4Scale3D transformation
99  inline void SetScale(G4double sx, G4double sy, G4double sz);
100  // Set scale based on values
101 
102  inline void Transform(const G4ThreeVector& global,
103  G4ThreeVector& local) const;
104  inline G4ThreeVector Transform(const G4ThreeVector& global) const;
105  // Transform point from global to local frame
106 
107  inline void InverseTransform(const G4ThreeVector& local,
108  G4ThreeVector& global) const;
109  inline G4ThreeVector InverseTransform(const G4ThreeVector& local) const;
110  // Transform point from local to global frame
111 
112  inline void TransformNormal(const G4ThreeVector& global,
113  G4ThreeVector& local) const;
114  inline G4ThreeVector TransformNormal(const G4ThreeVector& global) const;
115  // Transform normal from global to local frame
116 
117  inline void InverseTransformNormal(const G4ThreeVector& local,
118  G4ThreeVector& global) const;
119  inline G4ThreeVector InverseTransformNormal(const G4ThreeVector& local) const;
120  // Transform normal from local to global frame
121 
122  inline G4double TransformDistance(G4double dist,
123  const G4ThreeVector& dir) const;
124  // Transform distance along given direction from global to local frame
125 
126  inline G4double TransformDistance(G4double safety) const;
127  // Transform distance from global to local frame (conservative)
128 
130  const G4ThreeVector& dir) const;
131  // Transform distance along given direction from local to global frame
132 
133  inline G4double InverseTransformDistance(G4double safety) const;
134  // Transform distance from local to global frame (conservative)
135 
136  private:
137 
138  G4ThreeVector fScale; // scale transformation
139  G4ThreeVector fIScale; // inverse scale (avoid divisions)
140  G4double flFactor, fgFactor; // conversion factors to local/global frames
141 
142 }; // End class G4ScaleTransform
143 
144 std::ostream& operator<<(std::ostream& os, const G4ScaleTransform& scale);
145 
146 #include "G4ScaleTransform.icc"
147 
148 #endif // G4SCALETRANSFORM_HH
G4ThreeVector fIScale
const G4ThreeVector & GetInvScale() const
const G4ThreeVector & GetScale() const
std::ostream & operator<<(std::ostream &, const BasicVector3D< float > &)
void TransformNormal(const G4ThreeVector &global, G4ThreeVector &local) const
G4ScaleTransform & operator=(const G4ScaleTransform &right)
G4ThreeVector fScale
double G4double
Definition: G4Types.hh:76
Double_t scale
#define local
Definition: gzguts.h:114
void InverseTransform(const G4ThreeVector &local, G4ThreeVector &global) const
TDirectory * dir
void SetScale(const G4ThreeVector &scale)
G4double InverseTransformDistance(G4double dist, const G4ThreeVector &dir) const
void InverseTransformNormal(const G4ThreeVector &local, G4ThreeVector &global) const
void Transform(const G4ThreeVector &global, G4ThreeVector &local) const
G4double TransformDistance(G4double dist, const G4ThreeVector &dir) const