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G4ReplicaNavigation.hh
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27 // $Id: G4ReplicaNavigation.hh 96458 2016-04-15 10:15:24Z gcosmo $
28 //
29 //
30 // class G4ReplicaNavigation
31 //
32 // Class description:
33 //
34 // Utility for navigation in volumes containing a single G4PVParameterised
35 // volume for which voxels for the replicated volumes have been constructed.
36 // [Voxels MUST be along one axis only: NOT refined]
37 
38 // History:
39 // - Created. Paul Kent, Aug 96
40 // --------------------------------------------------------------------
41 #ifndef G4REPLICANAVIGATION_HH
42 #define G4REPLICANAVIGATION_HH
43 
45 
46 #include "G4Types.hh"
47 #include "G4NavigationHistory.hh"
48 #include "G4LogicalVolume.hh"
49 #include "G4VPhysicalVolume.hh"
50 #include "G4ThreeVector.hh"
51 #include "G4BlockingList.hh"
52 
53 // Required for voxel handling
54 //
55 #include "G4SmartVoxelHeader.hh"
56 
57 class G4VSolid;
58 
60 {
61  // Bucket to hold value of Normal (3-vector),
62  // bools for calculated and leave-behind or 'validConvex',
63  // and exiting side.
64 
66  // Identity of 'Side' of Replicas. Used by DistanceToOut methods.
67 
69  G4bool calculated; // Normal
70  G4bool validConvex; // Solid locally convex
72 
73  public:
74 
76  G4bool calc = false,
77  G4bool valid= false,
78  ESide side = kNull )
79  { exitNormal= norm; calculated= calc; validConvex=valid; exitSide=side;}
80 };
81 
83 {
84  public: // with description
85 
88 
89  inline G4bool LevelLocate( G4NavigationHistory& history,
90  const G4VPhysicalVolume *blockedVol,
91  const G4int blockedNum,
92  const G4ThreeVector &globalPoint,
93  const G4ThreeVector* globalDirection,
94  const G4bool pLocatedOnEdge,
95  G4ThreeVector &localPoint );
96 
97  G4double ComputeStep( const G4ThreeVector &globalPoint,
98  const G4ThreeVector &globalDirection,
99  const G4ThreeVector &localPoint,
100  const G4ThreeVector &localDirection,
101  const G4double currentProposedStepLength,
102  G4double &newSafety,
103  G4NavigationHistory &history,
104  G4bool &validExitNormal,
105  G4bool &calculatedExitNormal,
106  G4ThreeVector &exitNormal,
107  G4bool &exiting,
108  G4bool &entering,
109  G4VPhysicalVolume *(*pBlockedPhysical),
110  G4int &blockedReplicaNo );
111 
112  G4double ComputeSafety( const G4ThreeVector &globalPoint,
113  const G4ThreeVector &localPoint,
114  G4NavigationHistory &history,
115  const G4double pProposedMaxLength=DBL_MAX );
116 
118  const G4ThreeVector &globalPoint,
119  G4ThreeVector &localPoint,
120  const G4bool &exiting,
121  G4bool &notKnownInside ) const;
122 
123  void ComputeTransformation( const G4int replicaNo,
124  G4VPhysicalVolume *pVol,
125  G4ThreeVector &point ) const;
126  void ComputeTransformation( const G4int replicaNo,
127  G4VPhysicalVolume *pVol ) const;
128 
129  EInside Inside( const G4VPhysicalVolume *pVol,
130  const G4int replicaNo,
131  const G4ThreeVector &localPoint ) const;
133  const G4int replicaNo,
134  const G4ThreeVector &localPoint ) const;
136  const G4int replicaNo,
137  const G4ThreeVector &localPoint,
138  const G4ThreeVector &localDirection,
139  G4ExitNormal& candidateNormal ) const;
140 
141  inline G4int GetVerboseLevel() const;
142  inline void SetVerboseLevel(G4int level);
143  // Get/Set Verbose(ness) level.
144  // [if level>0 && G4VERBOSE, printout can occur]
145 
146  inline void CheckMode(G4bool mode);
147  // Run navigation in "check-mode", therefore using additional
148  // verifications and more strict correctness conditions.
149  // Is effective only with G4VERBOSE set.
150 
151  private:
152 
153  inline G4int VoxelLocate( const G4SmartVoxelHeader *pHead,
154  const G4ThreeVector &localPoint,
155  const G4int blocked=-1 ) const;
156 
157  G4double DistanceToOutPhi( const G4ThreeVector &localPoint,
158  const G4ThreeVector &localDirection,
159  const G4double width,
160  G4ExitNormal& foundNormal ) const;
161 
162  G4double DistanceToOutRad( const G4ThreeVector &localPoint,
163  const G4ThreeVector &localDirection,
164  const G4double width,
165  const G4double offset,
166  const G4int replicaNo,
167  G4ExitNormal& foundNormal ) const;
168  inline void SetPhiTransformation( const G4double ang,
169  G4VPhysicalVolume *pVol=0 ) const;
170  private:
171 
172  // Invariants - unaltered during navigation
173  // **********
174 
177  // Configuration parameters
178 
181  fMinStep;
182  // Local copy of constants
183 };
184 
185 #include "G4ReplicaNavigation.icc"
186 
187 #endif
EInside BackLocate(G4NavigationHistory &history, const G4ThreeVector &globalPoint, G4ThreeVector &localPoint, const G4bool &exiting, G4bool &notKnownInside) const
void SetPhiTransformation(const G4double ang, G4VPhysicalVolume *pVol=0) const
CLHEP::Hep3Vector G4ThreeVector
G4ThreeVector exitNormal
G4int GetVerboseLevel() const
void ComputeTransformation(const G4int replicaNo, G4VPhysicalVolume *pVol, G4ThreeVector &point) const
G4ExitNormal(G4ThreeVector norm=G4ThreeVector(0., 0., 0.), G4bool calc=false, G4bool valid=false, ESide side=kNull)
double G4double
Definition: G4Types.hh:76
bool G4bool
Definition: G4Types.hh:79
#define width
G4double DistanceToOutPhi(const G4ThreeVector &localPoint, const G4ThreeVector &localDirection, const G4double width, G4ExitNormal &foundNormal) const
G4double ComputeStep(const G4ThreeVector &globalPoint, const G4ThreeVector &globalDirection, const G4ThreeVector &localPoint, const G4ThreeVector &localDirection, const G4double currentProposedStepLength, G4double &newSafety, G4NavigationHistory &history, G4bool &validExitNormal, G4bool &calculatedExitNormal, G4ThreeVector &exitNormal, G4bool &exiting, G4bool &entering, G4VPhysicalVolume *(*pBlockedPhysical), G4int &blockedReplicaNo)
int G4int
Definition: G4Types.hh:78
EInside
Definition: geomdefs.hh:58
Float_t norm
G4double ComputeSafety(const G4ThreeVector &globalPoint, const G4ThreeVector &localPoint, G4NavigationHistory &history, const G4double pProposedMaxLength=DBL_MAX)
G4double DistanceToOut(const G4VPhysicalVolume *pVol, const G4int replicaNo, const G4ThreeVector &localPoint) const
EInside Inside(const G4VPhysicalVolume *pVol, const G4int replicaNo, const G4ThreeVector &localPoint) const
G4double DistanceToOutRad(const G4ThreeVector &localPoint, const G4ThreeVector &localDirection, const G4double width, const G4double offset, const G4int replicaNo, G4ExitNormal &foundNormal) const
void SetVerboseLevel(G4int level)
#define DBL_MAX
Definition: templates.hh:83
G4int VoxelLocate(const G4SmartVoxelHeader *pHead, const G4ThreeVector &localPoint, const G4int blocked=-1) const
G4bool LevelLocate(G4NavigationHistory &history, const G4VPhysicalVolume *blockedVol, const G4int blockedNum, const G4ThreeVector &globalPoint, const G4ThreeVector *globalDirection, const G4bool pLocatedOnEdge, G4ThreeVector &localPoint)
void CheckMode(G4bool mode)