std::vector< G4ParticleHPElementData * > theData
G4double GetX(G4int i) const
G4double GetY(G4double x)
G4ParticleDefinition * theProjectile
G4ParticleHPData(G4ParticleDefinition *projectile)
G4PhysicsVector * DoPhysicsVector(G4ParticleHPVector *theVector)
G4String theDataDirVariable
G4int GetVectorLength() const
static G4ParticleHPData * Instance(G4ParticleDefinition *projectile)