void SetInterpolation(G4int theInterpolation)
G4ParticleDefinition * theProjectile
void SetTargetCode(G4double aTargetCode)
G4ReactionProduct * Sample(G4double anEnergy, G4double massCode, G4double mass, G4int angularRep, G4int interpol)
void SetTarget(G4ReactionProduct *aTarget)
G4double MeanEnergyOfThisInteraction()
G4int GetNEnergies() const
G4ReactionProduct * GetTarget()
void SetPrimary(G4ReactionProduct *aPrimary)
void BuildByInterpolation(G4double anEnergy, G4InterpolationScheme aScheme, G4ParticleHPContAngularPar &store1, G4ParticleHPContAngularPar &store2)
G4double G4ParticleHPJENDLHEData::G4double result
G4double MeanEnergyOfThisInteraction()
G4ReactionProduct * GetProjectileRP()
G4ReactionProduct * Sample(G4double anEnergy, G4double massCode, G4double mass)
G4ParticleHPContAngularPar * theAngular
G4Cache< G4double > currentMeanEnergy
G4InterpolationManager theManager