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G4ParticleHPBGGNucleonInelasticXS.cc
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25 //
26 // $Id$
27 //
28 // -------------------------------------------------------------------
29 //
30 // GEANT4 Class file
31 //
32 //
33 // File name: G4ParticleHPBGGNucleonInelasticXS
34 //
35 // Author: KOI, Tatsumi
36 //
37 // Creation date: 22.03.2012
38 // Modifications:
39 //
40 //
41 // -------------------------------------------------------------------
42 //
43 // P. Arce, June-2014 Conversion neutron_hp to particle_hp
44 //
45 
47 #include "G4SystemOfUnits.hh"
48 /*
49 #include "G4GlauberGribovCrossSection.hh"
50 #include "G4NucleonNuclearCrossSection.hh"
51 #include "G4HadronNucleonXsc.hh"
52 */
54 /*
55 #include "G4Proton.hh"
56 #include "G4Neutron.hh"
57 #include "G4NistManager.hh"
58 #include "G4Material.hh"
59 #include "G4Element.hh"
60 #include "G4Isotope.hh"
61 */
62 
63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
64 
67 {
69 }
70 
71 
72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
73 
75 {
76 }
77 
78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
79 
81  G4int Z,
82  const G4Material*)
83 {
84  if ( dp->GetKineticEnergy() < fLowEnergyLimitForHPN ) return false;
85  return (1 < Z);
86 }
87 
88 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
89 
91  G4int Z, G4int A,
92  const G4Element*,
93  const G4Material*)
94 {
95  if ( dp->GetKineticEnergy() < fLowEnergyLimitForHPN ) return false;
96  return (1 == Z && 2 >= A);
97 }
98 
99 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
static constexpr double MeV
Definition: G4SIunits.hh:214
const char * p
Definition: xmltok.h:285
Float_t Z
bool G4bool
Definition: G4Types.hh:79
double A(double temperature)
virtual G4bool IsIsoApplicable(const G4DynamicParticle *, G4int Z, G4int A, const G4Element *elm=0, const G4Material *mat=0)
int G4int
Definition: G4Types.hh:78
G4double GetKineticEnergy() const
G4ParticleHPBGGNucleonInelasticXS(const G4ParticleDefinition *)
virtual G4bool IsElementApplicable(const G4DynamicParticle *, G4int Z, const G4Material *mat=0)