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G4ParticleHPAngular.hh
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26 //
27 //
28 // 070613 fix memory leaking by T. Koi
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30 // P. Arce, June-2014 Conversion neutron_hp to particle_hp
31 //
32 #ifndef G4ParticleHPAngular_h
33 #define G4ParticleHPAngular_h 1
34 
35 #include "globals.hh"
36 #include "G4ios.hh"
37 #include <fstream>
38 #include "G4ReactionProduct.hh"
39 #include "Randomize.hh"
41 #include "G4ParticleHPPartial.hh"
42 #include "G4Cache.hh"
43 
45 {
46 
47  struct toBeCached {
50  toBeCached() : theProjectileRP(NULL),theTarget(NULL) {};
51  };
52 
53  public:
54 
56  {
57 //TKDB110511
58  //theAngularDistributionType = 0;
59  //theIsoFlag = false;
60  theIsoFlag = true;
61 // TKDB
62  theCoefficients = 0;
63  theProbArray = 0;
64  toBeCached val;
65  fCache.Put( val );
66 
68  frameFlag = 0;
69  targetMass = 0.0;
70  }
71 
73  {
74 // TKDB
75  delete theCoefficients;
76  delete theProbArray;
77  }
78 
79  void Init(std::istream & aDataFile);
80 
81  void SampleAndUpdate(G4ReactionProduct & anIncidentParticle);
82 
83  void SetTarget(const G4ReactionProduct & aTarget) { fCache.Get().theTarget = &aTarget; }
84 
85  void SetProjectileRP(const G4ReactionProduct & anIncidentParticleRP) { fCache.Get().theProjectileRP = &anIncidentParticleRP; }
86 
87  inline G4double GetTargetMass() { return targetMass; }
88 
89  private:
90 
91  // the type of distribution; currently
92  // isotropic (0),
93  // and legendre representation (1)
94  // probability distribution (2)
95  // are supported
96 
98  G4int frameFlag; // 1=Lab, 2=CMS
99 
100  G4bool theIsoFlag; // isotropic or not?
101 
102  G4ParticleHPLegendreStore * theCoefficients; // the legendre coefficients
103 
104  G4ParticleHPPartial * theProbArray; // the probability array p,costh for energy
105 
106  private:
107 
109 
110  //G4ReactionProduct theTarget;
111  //G4ReactionProduct theProjectileRP;
113 
114 };
115 
116 #endif
G4ParticleHPPartial * theProbArray
G4ParticleHPLegendreStore * theCoefficients
const G4ReactionProduct * theTarget
void SetTarget(const G4ReactionProduct &aTarget)
double G4double
Definition: G4Types.hh:76
bool G4bool
Definition: G4Types.hh:79
void SetProjectileRP(const G4ReactionProduct &anIncidentParticleRP)
const G4ReactionProduct * theProjectileRP
G4Cache< toBeCached > fCache
int G4int
Definition: G4Types.hh:78
void SampleAndUpdate(G4ReactionProduct &anIncidentParticle)
void Init(std::istream &aDataFile)