44 #ifndef G4ParallelGeometriesLimiterProcess_hh
45 #define G4ParallelGeometriesLimiterProcess_hh
G4ParallelGeometriesLimiterProcess(const G4String &processName="biasLimiter")
G4double PostStepGetPhysicalInteractionLength(const G4Track &, G4double, G4ForceCondition *)
const std::vector< G4VPhysicalVolume * > & GetParallelWorlds() const
void StartTracking(G4Track *)
G4int GetParallelWorldIndex(const G4VPhysicalVolume *parallelWorld) const
const G4VPhysicalVolume * GetPreviousVolume(G4int worldIndex) const
G4double fParallelWorldSafety
const std::vector< G4Navigator * > & GetActiveNavigators() const
virtual ~G4ParallelGeometriesLimiterProcess()
G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)
const std::vector< G4bool > & GetIsLimiting() const
void AddParallelWorld(const G4String ¶llelWorldName)
const G4VPhysicalVolume * GetCurrentVolume(G4int worldIndex) const
G4ParticleChangeForNothing fDummyParticleChange
std::vector< G4Navigator * > fParallelWorldNavigators
std::vector< G4double > fParallelWorldSafeties
G4double AtRestGetPhysicalInteractionLength(const G4Track &, G4ForceCondition *)
G4double AlongStepGetPhysicalInteractionLength(const G4Track &track, G4double previousStepSize, G4double currentMinimumStep, G4double &proposedSafety, G4GPILSelection *selection)
G4PathFinder * fPathFinder
const std::vector< const G4VPhysicalVolume * > & GetCurrentVolumes() const
virtual void SetProcessManager(const G4ProcessManager *)
std::vector< G4VPhysicalVolume * > fParallelWorlds
std::vector< G4bool > fParallelWorldWasLimiting
G4bool GetWasLimiting(G4int worldIndex) const
const std::vector< G4bool > & GetWasLimiting() const
std::vector< G4bool > fParallelWorldIsLimiting
std::vector< G4int > fParallelWorldNavigatorIndeces
G4VParticleChange * AtRestDoIt(const G4Track &, const G4Step &)
std::vector< const G4VPhysicalVolume * > fPreviousVolumes
G4TransportationManager * fTransportationManager
std::vector< const G4VPhysicalVolume * > fCurrentVolumes
const std::vector< const G4VPhysicalVolume * > & GetPreviousVolumes() const
G4bool GetIsLimiting(G4int worldIndex) const
G4VParticleChange * AlongStepDoIt(const G4Track &track, const G4Step &step)
const G4Navigator * GetNavigator(G4int worldIndex) const
void RemoveParallelWorld(const G4String ¶llelWorldName)