28 #ifndef G4HumanPhantomPrimaryGeneratorAction_h
29 #define G4HumanPhantomPrimaryGeneratorAction_h 1
void GeneratePrimaries(G4Event *anEvent)
G4GeneralParticleSource * particleGun
~G4HumanPhantomPrimaryGeneratorAction()
G4HumanPhantomPrimaryGeneratorAction()