#include "G4ElementaryParticleCollider.hh"#include "G4CascadeChannel.hh"#include "G4CascadeChannelTables.hh"#include "G4CascadeParameters.hh"#include "G4CollisionOutput.hh"#include "G4GDecay3.hh"#include "G4InuclParticleNames.hh"#include "G4InuclSpecialFunctions.hh"#include "G4LorentzConvertor.hh"#include "G4MultiBodyMomentumDist.hh"#include "G4NucleiModel.hh"#include "G4ParticleLargerEkin.hh"#include "G4TwoBodyAngularDist.hh"#include "G4VMultiBodyMomDst.hh"#include "G4VTwoBodyAngDst.hh"#include "Randomize.hh"#include <algorithm>#include <cfloat>#include <vector>타입정의 | |
| typedef std::vector < G4InuclElementaryParticle > ::iterator | particleIterator |
| typedef std::vector<G4InuclElementaryParticle>::iterator particleIterator |
G4ElementaryParticleCollider.cc 파일의 135 번째 라인에서 정의되었습니다.
1.8.5