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G4CrossSectionPairGG.hh
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26 // $Id: G4CrossSectionPairGG.hh 93682 2015-10-28 10:09:49Z gcosmo $
27 // $ GEANT4 tag $Name: not supported by cvs2svn $
28 //
29 // Class G4CrossSectionPairGG
30 //
31 // Extend a cross section to higher energies using
32 // G4ComponentGGHadronNucleusXsc at high energies.
33 // Smoothly join cross section sets by scaling GG at a given
34 // transition energy to match the given low energy cross section.
35 //
36 // Author: Gunter Folger
37 // November 2010
38 //
39 #ifndef G4CrossSectionPairGG_h
40 #define G4CrossSectionPairGG_h
41 
42 #include "globals.hh"
44 #include "G4ParticleDefinition.hh"
45 #include <valarray>
46 #include <iostream>
47 
48 class G4NistManager;
50 
52 {
53  private:
57 
58  public:
59 
61 // G4VCrossSectionDataSet * high,
62  G4double Etransit);
63 
64  virtual ~G4CrossSectionPairGG();
65 
66  virtual void CrossSectionDescription(std::ostream&) const;
67 
68  virtual
70  const G4Material* mat = 0);
71 
72  virtual
74  const G4Material* mat = 0);
75 
76  virtual void BuildPhysicsTable(const G4ParticleDefinition&);
77  virtual void DumpPhysicsTable(const G4ParticleDefinition&);
78 
79  private:
80 
85  typedef std::valarray<G4double> XS_factors;
86  typedef std::pair<const G4ParticleDefinition *, XS_factors > ParticleXScale;
87  std::vector<ParticleXScale> scale_factors;
88 
89 };
90 
91 #endif
virtual void DumpPhysicsTable(const G4ParticleDefinition &)
std::valarray< G4double > XS_factors
virtual void CrossSectionDescription(std::ostream &) const
Float_t Z
double G4double
Definition: G4Types.hh:76
bool G4bool
Definition: G4Types.hh:79
G4ComponentGGHadronNucleusXsc * theHighX
std::vector< ParticleXScale > scale_factors
Float_t mat
virtual void BuildPhysicsTable(const G4ParticleDefinition &)
int G4int
Definition: G4Types.hh:78
G4CrossSectionPairGG & operator=(const G4CrossSectionPairGG &)
G4VCrossSectionDataSet * theLowX
std::pair< const G4ParticleDefinition *, XS_factors > ParticleXScale
virtual G4bool IsElementApplicable(const G4DynamicParticle *, G4int Z, const G4Material *mat=0)
virtual G4double GetElementCrossSection(const G4DynamicParticle *, G4int Z, const G4Material *mat=0)